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osu-lazer/osu.Game.Rulesets.Catch/Edit/CatchEditorPlayfieldAdjustmentContainer.cs
2023-10-17 17:48:45 +09:00

50 lines
1.5 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.UI;
using osuTK;
namespace osu.Game.Rulesets.Catch.Edit
{
public partial class CatchEditorPlayfieldAdjustmentContainer : PlayfieldAdjustmentContainer
{
protected override Container<Drawable> Content => content;
private readonly Container content;
public CatchEditorPlayfieldAdjustmentContainer()
{
Anchor = Anchor.TopCentre;
Origin = Anchor.TopCentre;
Size = new Vector2(0.8f, 0.9f);
InternalChild = new ScalingContainer
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Child = content = new Container { RelativeSizeAxes = Axes.Both },
};
}
private partial class ScalingContainer : Container
{
public ScalingContainer()
{
RelativeSizeAxes = Axes.Y;
Width = CatchPlayfield.WIDTH;
}
protected override void Update()
{
base.Update();
Scale = new Vector2(Math.Min(Parent!.ChildSize.X / CatchPlayfield.WIDTH, Parent!.ChildSize.Y / CatchPlayfield.HEIGHT));
Height = 1 / Scale.Y;
}
}
}
}