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osu-lazer/osu.Game.Rulesets.Osu/Edit/Masks/HitCircleMasks/HitCircleSelectionMask.cs
2018-10-26 13:39:19 +09:00

27 lines
897 B
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu.Edit.Masks.HitCircleMasks.Components;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
namespace osu.Game.Rulesets.Osu.Edit.Masks.HitCircleMasks
{
public class HitCircleSelectionMask : SelectionMask
{
public HitCircleSelectionMask(DrawableHitCircle hitCircle)
: base(hitCircle)
{
Origin = Anchor.Centre;
AutoSizeAxes = Axes.Both;
Position = hitCircle.Position;
InternalChild = new HitCircleMask((HitCircle)hitCircle.HitObject);
hitCircle.HitObject.PositionChanged += _ => Position = hitCircle.Position;
}
}
}