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83 lines
2.2 KiB
C#
83 lines
2.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using osu.Framework.Bindables;
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using osu.Framework.Development;
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using osu.Framework.Graphics;
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using osu.Framework.Logging;
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using osu.Game.Online.Rooms;
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namespace osu.Game.Screens.OnlinePlay.Components
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{
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// Todo: This class should be inlined into the lounge.
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public partial class RoomManager : Component, IRoomManager
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{
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public event Action? RoomsUpdated;
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private readonly BindableList<Room> rooms = new BindableList<Room>();
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public IBindableList<Room> Rooms => rooms;
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public RoomManager()
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{
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RelativeSizeAxes = Axes.Both;
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}
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private readonly HashSet<long> ignoredRooms = new HashSet<long>();
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public void AddOrUpdateRoom(Room room)
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{
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Debug.Assert(ThreadSafety.IsUpdateThread);
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Debug.Assert(room.RoomID != null);
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if (ignoredRooms.Contains(room.RoomID.Value))
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return;
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try
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{
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var existing = rooms.FirstOrDefault(e => e.RoomID == room.RoomID);
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if (existing == null)
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rooms.Add(room);
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else
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existing.CopyFrom(room);
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}
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catch (Exception ex)
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{
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Logger.Error(ex, $"Failed to update room: {room.Name}.");
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ignoredRooms.Add(room.RoomID.Value);
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rooms.Remove(room);
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}
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notifyRoomsUpdated();
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}
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public void RemoveRoom(Room room)
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{
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Debug.Assert(ThreadSafety.IsUpdateThread);
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rooms.Remove(room);
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notifyRoomsUpdated();
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}
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public void ClearRooms()
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{
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Debug.Assert(ThreadSafety.IsUpdateThread);
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rooms.Clear();
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notifyRoomsUpdated();
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}
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private void notifyRoomsUpdated()
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{
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Scheduler.AddOnce(invokeRoomsUpdated);
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void invokeRoomsUpdated() => RoomsUpdated?.Invoke();
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}
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}
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}
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