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77 lines
2.1 KiB
C#
77 lines
2.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.Rooms;
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using osu.Game.Online.Rooms.RoomStatuses;
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using osuTK.Graphics;
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namespace osu.Game.Screens.OnlinePlay.Lounge.Components
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{
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/// <summary>
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/// A pill that displays the room's current status.
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/// </summary>
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public class RoomStatusPill : OnlinePlayComposite
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{
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[Resolved]
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private OsuColour colours { get; set; }
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private PillContainer pill;
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private SpriteText statusText;
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public RoomStatusPill()
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{
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AutoSizeAxes = Axes.Both;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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InternalChild = pill = new PillContainer
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{
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Child = statusText = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Font = OsuFont.GetFont(weight: FontWeight.SemiBold, size: 12),
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Colour = Color4.Black
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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EndDate.BindValueChanged(_ => updateDisplay());
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Status.BindValueChanged(_ => updateDisplay(), true);
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FinishTransforms(true);
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}
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private void updateDisplay()
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{
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RoomStatus status = getDisplayStatus();
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pill.Background.Alpha = 1;
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pill.Background.FadeColour(status.GetAppropriateColour(colours), 100);
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statusText.Text = status.Message;
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}
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private RoomStatus getDisplayStatus()
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{
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if (EndDate.Value < DateTimeOffset.Now)
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return new RoomStatusEnded();
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return Status.Value;
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}
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}
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}
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