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48 lines
1.4 KiB
C#
48 lines
1.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Screens.Multi.Match.Components
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{
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public class HeaderButton : TriangleButton
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{
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[BackgroundDependencyLoader]
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private void load()
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{
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BackgroundColour = OsuColour.FromHex(@"1187aa");
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Triangles.ColourLight = OsuColour.FromHex(@"277b9c");
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Triangles.ColourDark = OsuColour.FromHex(@"1f6682");
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Triangles.TriangleScale = 1.5f;
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Add(new Container
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 1f,
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Child = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0.15f,
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Blending = BlendingMode.Additive,
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},
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});
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}
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protected override SpriteText CreateText() => new OsuSpriteText
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{
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Depth = -1,
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Font = OsuFont.GetFont(weight: FontWeight.Light, size: 30),
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};
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}
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}
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