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osu-lazer/osu.Game.Modes.Taiko/Objects
2017-04-05 13:52:22 +09:00
..
Drawables BarLine : TaikoHitObject. 2017-04-05 11:48:30 +09:00
BarLine.cs BarLine : TaikoHitObject. 2017-04-05 11:48:30 +09:00
CentreHit.cs Add explicit CentreHit/RimHit classes. 2017-03-30 15:51:16 +09:00
DrumRoll.cs Fix potential tick overflow. 2017-04-05 13:52:22 +09:00
DrumRollTick.cs Define TickRate to adjust rate of ticks externally, removing todo. 2017-04-03 15:32:38 +09:00
Hit.cs Add explicit CentreHit/RimHit classes. 2017-03-30 15:51:16 +09:00
RimHit.cs Add explicit CentreHit/RimHit classes. 2017-03-30 15:51:16 +09:00
Swell.cs Set RequiredHits at conversion time to remove HitMultiplier. 2017-04-03 15:02:21 +09:00
TaikoHitObject.cs Rename PreEmpt to ScrollTime and remove VelocityMultiplier for now. 2017-04-05 11:48:19 +09:00