mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 12:57:25 +08:00
94 lines
3.1 KiB
C#
94 lines
3.1 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using osu.Framework.Audio.Track;
|
|
using osu.Framework.Graphics.Textures;
|
|
using osu.Framework.Graphics;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Beatmaps.ControlPoints;
|
|
using OpenTK;
|
|
using osu.Game.Screens.Edit.Components.Timelines.Summary;
|
|
using osu.Framework.Configuration;
|
|
|
|
namespace osu.Game.Tests.Visual
|
|
{
|
|
public class TestCaseEditorSummaryTimeline : OsuTestCase
|
|
{
|
|
private const int length = 60000;
|
|
private readonly Random random;
|
|
|
|
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(SummaryTimeline) };
|
|
|
|
private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
|
|
|
|
public TestCaseEditorSummaryTimeline()
|
|
{
|
|
random = new Random(1337);
|
|
|
|
SummaryTimeline summaryTimeline;
|
|
Add(summaryTimeline = new SummaryTimeline
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Size = new Vector2(500, 50)
|
|
});
|
|
|
|
summaryTimeline.Beatmap.BindTo(beatmap);
|
|
|
|
AddStep("New beatmap", newBeatmap);
|
|
|
|
newBeatmap();
|
|
}
|
|
|
|
private void newBeatmap()
|
|
{
|
|
var b = new Beatmap();
|
|
|
|
for (int i = 0; i < random.Next(1, 10); i++)
|
|
b.ControlPointInfo.TimingPoints.Add(new TimingControlPoint { Time = random.Next(0, length) });
|
|
|
|
for (int i = 0; i < random.Next(1, 5); i++)
|
|
b.ControlPointInfo.DifficultyPoints.Add(new DifficultyControlPoint { Time = random.Next(0, length) });
|
|
|
|
for (int i = 0; i < random.Next(1, 5); i++)
|
|
b.ControlPointInfo.EffectPoints.Add(new EffectControlPoint { Time = random.Next(0, length) });
|
|
|
|
for (int i = 0; i < random.Next(1, 5); i++)
|
|
b.ControlPointInfo.SamplePoints.Add(new SampleControlPoint { Time = random.Next(0, length) });
|
|
|
|
b.BeatmapInfo.Bookmarks = new int[random.Next(10, 30)];
|
|
for (int i = 0; i < b.BeatmapInfo.Bookmarks.Length; i++)
|
|
b.BeatmapInfo.Bookmarks[i] = random.Next(0, length);
|
|
|
|
beatmap.Value = new TestWorkingBeatmap(b);
|
|
}
|
|
|
|
private class TestWorkingBeatmap : WorkingBeatmap
|
|
{
|
|
private readonly Beatmap beatmap;
|
|
|
|
public TestWorkingBeatmap(Beatmap beatmap)
|
|
: base(beatmap.BeatmapInfo)
|
|
{
|
|
this.beatmap = beatmap;
|
|
}
|
|
|
|
protected override Texture GetBackground() => null;
|
|
|
|
protected override Beatmap GetBeatmap() => beatmap;
|
|
|
|
protected override Track GetTrack() => new TestTrack();
|
|
|
|
private class TestTrack : TrackVirtual
|
|
{
|
|
public TestTrack()
|
|
{
|
|
Length = length;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|