mirror of
https://github.com/ppy/osu.git
synced 2024-11-18 23:32:54 +08:00
52 lines
2.2 KiB
C#
52 lines
2.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Sprites;
|
|
using osu.Framework.Utils;
|
|
using osu.Game.Graphics;
|
|
using osu.Game.Rulesets.Mods;
|
|
using osu.Game.Rulesets.Objects.Drawables;
|
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
|
|
|
namespace osu.Game.Rulesets.Osu.Mods
|
|
{
|
|
public class OsuModSpunOut : Mod, IApplicableToDrawableHitObject
|
|
{
|
|
public override string Name => "Spun Out";
|
|
public override string Acronym => "SO";
|
|
public override IconUsage? Icon => OsuIcon.ModSpunOut;
|
|
public override ModType Type => ModType.Automation;
|
|
public override string Description => @"Spinners will be automatically completed.";
|
|
public override double ScoreMultiplier => 0.9;
|
|
public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(OsuModAutopilot) };
|
|
|
|
public void ApplyToDrawableHitObject(DrawableHitObject hitObject)
|
|
{
|
|
if (hitObject is DrawableSpinner spinner)
|
|
{
|
|
spinner.HandleUserInput = false;
|
|
spinner.OnUpdate += onSpinnerUpdate;
|
|
}
|
|
}
|
|
|
|
private void onSpinnerUpdate(Drawable drawable)
|
|
{
|
|
var spinner = (DrawableSpinner)drawable;
|
|
|
|
spinner.RotationTracker.Tracking = true;
|
|
|
|
// early-return if we were paused to avoid division-by-zero in the subsequent calculations.
|
|
if (Precision.AlmostEquals(spinner.Clock.Rate, 0))
|
|
return;
|
|
|
|
// because the spinner is under the gameplay clock, it is affected by rate adjustments on the track;
|
|
// for that reason using ElapsedFrameTime directly leads to fewer SPM with Half Time and more SPM with Double Time.
|
|
// for spinners we want the real (wall clock) elapsed time; to achieve that, unapply the clock rate locally here.
|
|
double rateIndependentElapsedTime = spinner.Clock.ElapsedFrameTime / spinner.Clock.Rate;
|
|
spinner.RotationTracker.AddRotation(MathUtils.RadiansToDegrees((float)rateIndependentElapsedTime * 0.03f));
|
|
}
|
|
}
|
|
}
|