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osu-lazer/osu.Game/Beatmaps/ControlPoints/TimingControlPoint.cs
smoogipooo 3cdfd2eef5 Split ControlPoint into different types.
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00

10 lines
268 B
C#

using osu.Game.Beatmaps.Timing;
namespace osu.Game.Beatmaps.ControlPoints
{
public class TimingControlPoint : ControlPoint
{
public TimeSignatures TimeSignature = TimeSignatures.SimpleQuadruple;
public double BeatLength = 500;
}
}