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osu-lazer/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs
2020-09-09 15:39:15 +09:00

264 lines
10 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Collections;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Screens.Select.Carousel
{
public class DrawableCarouselBeatmap : DrawableCarouselItem, IHasContextMenu
{
private readonly BeatmapInfo beatmap;
private Sprite background;
private Action<BeatmapInfo> startRequested;
private Action<BeatmapInfo> editRequested;
private Action<BeatmapInfo> hideRequested;
private Triangles triangles;
private StarCounter starCounter;
[Resolved(CanBeNull = true)]
private BeatmapSetOverlay beatmapOverlay { get; set; }
[Resolved]
private BeatmapDifficultyManager difficultyManager { get; set; }
[Resolved(CanBeNull = true)]
private CollectionManager collectionManager { get; set; }
[Resolved(CanBeNull = true)]
private ManageCollectionsDialog manageCollectionsDialog { get; set; }
private IBindable<StarDifficulty> starDifficultyBindable;
private CancellationTokenSource starDifficultyCancellationSource;
public DrawableCarouselBeatmap(CarouselBeatmap panel)
: base(panel)
{
beatmap = panel.Beatmap;
Height *= 0.60f;
}
[BackgroundDependencyLoader(true)]
private void load(BeatmapManager manager, SongSelect songSelect)
{
if (songSelect != null)
{
startRequested = b => songSelect.FinaliseSelection(b);
if (songSelect.AllowEditing)
editRequested = songSelect.Edit;
}
if (manager != null)
hideRequested = manager.Hide;
Children = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both,
},
triangles = new Triangles
{
TriangleScale = 2,
RelativeSizeAxes = Axes.Both,
ColourLight = Color4Extensions.FromHex(@"3a7285"),
ColourDark = Color4Extensions.FromHex(@"123744")
},
new FillFlowContainer
{
Padding = new MarginPadding(5),
Direction = FillDirection.Horizontal,
AutoSizeAxes = Axes.Both,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Children = new Drawable[]
{
new DifficultyIcon(beatmap, shouldShowTooltip: false)
{
Scale = new Vector2(1.8f),
},
new FillFlowContainer
{
Padding = new MarginPadding { Left = 5 },
Direction = FillDirection.Vertical,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new FillFlowContainer
{
Direction = FillDirection.Horizontal,
Spacing = new Vector2(4, 0),
AutoSizeAxes = Axes.Both,
Children = new[]
{
new OsuSpriteText
{
Text = beatmap.Version,
Font = OsuFont.GetFont(size: 20),
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft
},
new OsuSpriteText
{
Text = "mapped by",
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft
},
new OsuSpriteText
{
Text = $"{(beatmap.Metadata ?? beatmap.BeatmapSet.Metadata).Author.Username}",
Font = OsuFont.GetFont(italics: true),
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft
},
}
},
new FillFlowContainer
{
Direction = FillDirection.Horizontal,
Spacing = new Vector2(4, 0),
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new TopLocalRank(beatmap)
{
Scale = new Vector2(0.8f),
Size = new Vector2(40, 20)
},
starCounter = new StarCounter
{
Scale = new Vector2(0.8f),
}
}
}
}
}
}
}
};
}
protected override void Selected()
{
base.Selected();
background.Colour = ColourInfo.GradientVertical(
new Color4(20, 43, 51, 255),
new Color4(40, 86, 102, 255));
triangles.Colour = Color4.White;
}
protected override void Deselected()
{
base.Deselected();
background.Colour = new Color4(20, 43, 51, 255);
triangles.Colour = OsuColour.Gray(0.5f);
}
protected override bool OnClick(ClickEvent e)
{
if (Item.State.Value == CarouselItemState.Selected)
startRequested?.Invoke(beatmap);
return base.OnClick(e);
}
protected override void ApplyState()
{
if (Item.State.Value != CarouselItemState.Collapsed && Alpha == 0)
starCounter.ReplayAnimation();
starDifficultyCancellationSource?.Cancel();
// Only compute difficulty when the item is visible.
if (Item.State.Value != CarouselItemState.Collapsed)
{
// We've potentially cancelled the computation above so a new bindable is required.
starDifficultyBindable = difficultyManager.GetBindableDifficulty(beatmap, (starDifficultyCancellationSource = new CancellationTokenSource()).Token);
starDifficultyBindable.BindValueChanged(d => starCounter.Current = (float)d.NewValue.Stars, true);
}
base.ApplyState();
}
public MenuItem[] ContextMenuItems
{
get
{
List<MenuItem> items = new List<MenuItem>();
if (startRequested != null)
items.Add(new OsuMenuItem("Play", MenuItemType.Highlighted, () => startRequested(beatmap)));
if (editRequested != null)
items.Add(new OsuMenuItem("Edit", MenuItemType.Standard, () => editRequested(beatmap)));
if (beatmap.OnlineBeatmapID.HasValue && beatmapOverlay != null)
items.Add(new OsuMenuItem("Details...", MenuItemType.Standard, () => beatmapOverlay.FetchAndShowBeatmap(beatmap.OnlineBeatmapID.Value)));
if (collectionManager != null)
{
var collectionItems = collectionManager.Collections.Select(createCollectionMenuItem).ToList();
if (manageCollectionsDialog != null)
collectionItems.Add(new OsuMenuItem("Manage...", MenuItemType.Standard, manageCollectionsDialog.Show));
items.Add(new OsuMenuItem("Collections") { Items = collectionItems });
}
if (hideRequested != null)
items.Add(new OsuMenuItem("Hide", MenuItemType.Destructive, () => hideRequested(beatmap)));
return items.ToArray();
}
}
private MenuItem createCollectionMenuItem(BeatmapCollection collection)
{
return new ToggleMenuItem(collection.Name.Value, MenuItemType.Standard, s =>
{
if (s)
collection.Beatmaps.Add(beatmap);
else
collection.Beatmaps.Remove(beatmap);
})
{
State = { Value = collection.Beatmaps.Contains(beatmap) }
};
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
starDifficultyCancellationSource?.Cancel();
}
}
}