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osu-lazer/osu.Game/Overlays/Volume/MuteButton.cs
2023-06-24 01:00:03 +09:00

99 lines
2.9 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Volume
{
public partial class MuteButton : OsuButton, IHasCurrentValue<bool>
{
private readonly Bindable<bool> current = new Bindable<bool>();
public Bindable<bool> Current
{
get => current;
set
{
ArgumentNullException.ThrowIfNull(value);
current.UnbindBindings();
current.BindTo(value);
}
}
private Color4 hoveredColour, unhoveredColour;
private const float width = 100;
public const float HEIGHT = 35;
public MuteButton()
{
Content.BorderThickness = 3;
Content.CornerRadius = HEIGHT / 2;
Content.CornerExponent = 2;
Size = new Vector2(width, HEIGHT);
Action = () => Current.Value = !Current.Value;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
hoveredColour = colours.YellowDark;
Content.BorderColour = unhoveredColour = colours.Gray1;
BackgroundColour = colours.Gray1;
SpriteIcon icon;
AddRange(new Drawable[]
{
icon = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
});
Current.BindValueChanged(muted =>
{
icon.Icon = muted.NewValue ? FontAwesome.Solid.VolumeMute : FontAwesome.Solid.VolumeUp;
icon.Size = new Vector2(muted.NewValue ? 18 : 20);
icon.Margin = new MarginPadding { Right = muted.NewValue ? 2 : 0 };
}, true);
}
protected override bool OnHover(HoverEvent e)
{
Content.TransformTo<Container<Drawable>, ColourInfo>("BorderColour", hoveredColour, 500, Easing.OutQuint);
return false;
}
protected override void OnHoverLost(HoverLostEvent e)
{
Content.TransformTo<Container<Drawable>, ColourInfo>("BorderColour", unhoveredColour, 500, Easing.OutQuint);
}
protected override bool OnMouseDown(MouseDownEvent e)
{
base.OnMouseDown(e);
// Block mouse down to avoid dismissing overlays sitting behind the mute button
return true;
}
}
}