1
0
mirror of https://github.com/ppy/osu.git synced 2025-01-26 15:22:54 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Edit/Commands/OsuHitObjectCommandProxy.cs

23 lines
942 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Edit.Commands;
using osuTK;
namespace osu.Game.Rulesets.Osu.Edit.Commands
{
public static class OsuHitObjectCommandProxy
{
public static Vector2 Position<T>(this CommandProxy<T> proxy) where T : OsuHitObject => proxy.Target.Position;
public static void SetPosition<T>(this CommandProxy<T> proxy, Vector2 value) where T : OsuHitObject =>
proxy.Submit(new MoveCommand(proxy.Target, value));
public static bool NewCombo<T>(this CommandProxy<T> proxy) where T : OsuHitObject => proxy.Target.NewCombo;
public static void SetNewCombo<T>(this CommandProxy<T> proxy, bool value) where T : OsuHitObject =>
proxy.Submit(new SetNewComboCommand(proxy.Target, value));
}
}