1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-11 20:07:29 +08:00
osu-lazer/osu.Game/Skinning/SkinProvidingContainer.cs
Dean Herbert a15828ab25 Introduce the concept of SkinComponents
Removes reliance on string lookups and better defines elements for introduction into database
2019-08-30 14:55:52 +09:00

103 lines
3.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Textures;
using osu.Game.Audio;
namespace osu.Game.Skinning
{
/// <summary>
/// A container which adds a local <see cref="ISkinSource"/> to the hierarchy.
/// </summary>
public class SkinProvidingContainer : Container, ISkinSource
{
public event Action SourceChanged;
private readonly ISkin skin;
private ISkinSource fallbackSource;
protected virtual bool AllowDrawableLookup(ISkinComponent component) => true;
protected virtual bool AllowTextureLookup(string componentName) => true;
protected virtual bool AllowSampleLookup(ISampleInfo componentName) => true;
protected virtual bool AllowConfigurationLookup => true;
public SkinProvidingContainer(ISkin skin)
{
this.skin = skin;
RelativeSizeAxes = Axes.Both;
}
public Drawable GetDrawableComponent(ISkinComponent component)
{
Drawable sourceDrawable;
if (AllowDrawableLookup(component) && (sourceDrawable = skin?.GetDrawableComponent(component)) != null)
return sourceDrawable;
return fallbackSource?.GetDrawableComponent(component);
}
public Texture GetTexture(string componentName)
{
Texture sourceTexture;
if (AllowTextureLookup(componentName) && (sourceTexture = skin?.GetTexture(componentName)) != null)
return sourceTexture;
return fallbackSource.GetTexture(componentName);
}
public SampleChannel GetSample(ISampleInfo sampleInfo)
{
SampleChannel sourceChannel;
if (AllowSampleLookup(sampleInfo) && (sourceChannel = skin?.GetSample(sampleInfo)) != null)
return sourceChannel;
return fallbackSource?.GetSample(sampleInfo);
}
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration
{
TValue val;
if (AllowConfigurationLookup && skin != null && (val = skin.GetValue(query)) != null)
return val;
return fallbackSource == null ? default : fallbackSource.GetValue(query);
}
protected virtual void TriggerSourceChanged() => SourceChanged?.Invoke();
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
fallbackSource = dependencies.Get<ISkinSource>();
if (fallbackSource != null)
fallbackSource.SourceChanged += TriggerSourceChanged;
dependencies.CacheAs<ISkinSource>(this);
return dependencies;
}
protected override void Dispose(bool isDisposing)
{
// Must be done before base.Dispose()
SourceChanged = null;
base.Dispose(isDisposing);
if (fallbackSource != null)
fallbackSource.SourceChanged -= TriggerSourceChanged;
}
}
}