mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 16:07:25 +08:00
46 lines
1.4 KiB
C#
46 lines
1.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Testing;
|
|
using osu.Game.Tournament.Components;
|
|
using osu.Game.Tournament.Screens.Gameplay;
|
|
using osu.Game.Tournament.Screens.Gameplay.Components;
|
|
|
|
namespace osu.Game.Tournament.Tests.Screens
|
|
{
|
|
public class TestSceneGameplayScreen : TournamentTestScene
|
|
{
|
|
[Cached]
|
|
private TournamentMatchChatDisplay chat = new TournamentMatchChatDisplay { Width = 0.5f };
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
Add(new GameplayScreen());
|
|
Add(chat);
|
|
}
|
|
|
|
[Test]
|
|
public void TestWarmup()
|
|
{
|
|
checkScoreVisibility(false);
|
|
|
|
toggleWarmup();
|
|
checkScoreVisibility(true);
|
|
|
|
toggleWarmup();
|
|
checkScoreVisibility(false);
|
|
}
|
|
|
|
private void checkScoreVisibility(bool visible)
|
|
=> AddUntilStep($"scores {(visible ? "shown" : "hidden")}",
|
|
() => this.ChildrenOfType<TeamScore>().All(score => score.Alpha == (visible ? 1 : 0)));
|
|
|
|
private void toggleWarmup()
|
|
=> AddStep("toggle warmup", () => this.ChildrenOfType<TourneyButton>().First().Click());
|
|
}
|
|
}
|