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osu-lazer/osu.Game/Overlays/Settings/Sections/Debug/GeneralSettings.cs
2018-04-13 18:26:38 +09:00

38 lines
1.3 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
namespace osu.Game.Overlays.Settings.Sections.Debug
{
public class GeneralSettings : SettingsSubsection
{
protected override string Header => "General";
[BackgroundDependencyLoader]
private void load(FrameworkDebugConfigManager config, FrameworkConfigManager frameworkConfig)
{
Children = new Drawable[]
{
new SettingsCheckbox
{
LabelText = "Show log overlay",
Bindable = frameworkConfig.GetBindable<bool>(FrameworkSetting.ShowLogOverlay)
},
new SettingsCheckbox
{
LabelText = "Performance logging",
Bindable = frameworkConfig.GetBindable<bool>(FrameworkSetting.PerformanceLogging)
},
new SettingsCheckbox
{
LabelText = "Bypass caching (slow)",
Bindable = config.GetBindable<bool>(DebugSetting.BypassCaching)
},
};
}
}
}