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osu-lazer/osu.Game/Overlays/Options/Audio/OffsetAdjustmentOptions.cs
2016-12-07 09:42:37 -05:00

39 lines
1.2 KiB
C#

//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Options.Audio
{
public class OffsetAdjustmentOptions : OptionsSubsection
{
protected override string Header => "Offset Adjustment";
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{
// TODO: bindable int crap
/*
new OptionsSlider
{
Label = "Universal Offset",
Bindable = (BindableDouble)config.GetBindable<double>(OsuConfig.Offset)
},
*/
new OsuButton
{
RelativeSizeAxes = Axes.X,
Text = "Offset wizard"
}
};
}
}
}