mirror of
https://github.com/ppy/osu.git
synced 2024-11-07 01:07:24 +08:00
43 lines
1.9 KiB
C#
43 lines
1.9 KiB
C#
using osu.Framework;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Sprites;
|
|
using osu.Framework.Graphics.UserInterface;
|
|
using osu.Game.Configuration;
|
|
|
|
namespace osu.Game.Overlays.Options.Gameplay
|
|
{
|
|
public class GeneralGameplayOptions : OptionsSubsection
|
|
{
|
|
protected override string Header => "General";
|
|
|
|
private CheckBoxOption keyOverlay, hiddenApproachCircle, scaleManiaScroll, rememberManiaScroll;
|
|
|
|
public GeneralGameplayOptions()
|
|
{
|
|
Children = new Drawable[]
|
|
{
|
|
new SpriteText { Text = "Background dim: TODO slider" },
|
|
new SpriteText { Text = "Progress display: TODO dropdown" },
|
|
new SpriteText { Text = "Score meter type: TODO dropdown" },
|
|
new SpriteText { Text = "Score meter size: TODO slider" },
|
|
keyOverlay = new CheckBoxOption { LabelText = "Always show key overlay" },
|
|
hiddenApproachCircle = new CheckBoxOption { LabelText = "Show approach circle on first \"Hidden\" object" },
|
|
scaleManiaScroll = new CheckBoxOption { LabelText = "Scale osu!mania scroll speed with BPM" },
|
|
rememberManiaScroll = new CheckBoxOption { LabelText = "Remember osu!mania scroll speed per beatmap" },
|
|
};
|
|
}
|
|
|
|
protected override void Load(BaseGame game)
|
|
{
|
|
base.Load(game);
|
|
var osuGame = game as OsuGameBase;
|
|
if (osuGame != null)
|
|
{
|
|
keyOverlay.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.KeyOverlay);
|
|
hiddenApproachCircle.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.HiddenShowFirstApproach);
|
|
scaleManiaScroll.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.ManiaSpeedBPMScale);
|
|
rememberManiaScroll.Bindable = osuGame.Config.GetBindable<bool>(OsuConfig.UsePerBeatmapManiaSpeed);
|
|
}
|
|
}
|
|
}
|
|
} |