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osu-lazer/osu.Game/Overlays/Options/OptionsSubsection.cs
2017-05-07 20:35:57 +02:00

57 lines
1.7 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Game.Graphics.Sprites;
using System.Collections.Generic;
using System.Linq;
namespace osu.Game.Overlays.Options
{
public abstract class OptionsSubsection : FillFlowContainer, IHasFilterableChildren
{
protected override Container<Drawable> Content => content;
private readonly Container<Drawable> content;
protected abstract string Header { get; }
public IEnumerable<IFilterable> FilterableChildren => Children.OfType<IFilterable>();
public string[] FilterTerms => new[] { Header };
public bool MatchingCurrentFilter
{
set
{
FadeTo(value ? 1 : 0);
}
}
protected OptionsSubsection()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Direction = FillDirection.Vertical;
AddInternal(new Drawable[]
{
new OsuSpriteText
{
Text = Header.ToUpper(),
Margin = new MarginPadding { Bottom = 10 },
Font = @"Exo2.0-Black",
},
content = new FillFlowContainer
{
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 5),
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
},
});
}
}
}