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osu-lazer/osu.Game.Rulesets.Mania/Objects/Drawables
Bartłomiej Dach 9323df26a1 Decouple bar line hitobjects from generator
Introduce an IBarLine interface, which together with generic constraints
helps decouple BarLineGenerator from the actual hitobject types it
creates. Thanks to this, all rulesets that want bar lines can provide
an implementation of IBarLine that also derives from the base hitobject
class.

This allows DrawableBarLines in taiko and mania to be migrated back to
DrawableTaikoHitObject and DrawableManiaHitObject base classes
respectively. This in turn resolves #6215 without code duplication,
since the missing anchoring application is now done in mania's
DrawableBarLine through deriving from DrawableManiaHitObject.
2019-09-25 00:36:27 +02:00
..
Pieces Increase note height 2019-09-11 18:16:14 +09:00
DrawableBarLine.cs Decouple bar line hitobjects from generator 2019-09-25 00:36:27 +02:00
DrawableHoldNote.cs Fix other potential nullref cases that rider missed 2019-09-02 18:31:33 +09:00
DrawableHoldNoteTick.cs Make AccentColour a bindable 2019-07-22 14:48:59 +09:00
DrawableManiaHitObject.cs Move expire to DrawableHitObject 2019-09-12 19:29:08 +09:00
DrawableNote.cs Remove unused CORNER_RADIUS 2019-09-20 18:17:35 +03:00