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39 lines
1.1 KiB
C#
39 lines
1.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Judgements
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{
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public abstract partial class JudgementPiece : CompositeDrawable
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{
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protected readonly HitResult Result;
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protected SpriteText JudgementText { get; private set; } = null!;
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[Resolved]
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private OsuColour colours { get; set; } = null!;
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protected JudgementPiece(HitResult result)
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{
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Result = result;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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AddInternal(JudgementText = CreateJudgementText());
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JudgementText.Colour = colours.ForHitResult(Result);
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JudgementText.Text = Result.GetDescription().ToUpperInvariant();
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}
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protected abstract SpriteText CreateJudgementText();
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}
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}
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