mirror of
https://github.com/ppy/osu.git
synced 2024-12-24 10:33:21 +08:00
56 lines
1.7 KiB
C#
56 lines
1.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Game.Overlays.Profile.Sections;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using osu.Framework.Graphics;
|
|
|
|
namespace osu.Game.Tests.Visual.Online
|
|
{
|
|
public class TestSceneShowMoreButton : OsuTestScene
|
|
{
|
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
|
{
|
|
typeof(ShowMoreButton),
|
|
};
|
|
|
|
public TestSceneShowMoreButton()
|
|
{
|
|
ShowMoreButton button = null;
|
|
|
|
int fireCount = 0;
|
|
|
|
Add(button = new ShowMoreButton
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Action = () =>
|
|
{
|
|
fireCount++;
|
|
// ReSharper disable once AccessToModifiedClosure
|
|
// ReSharper disable once PossibleNullReferenceException
|
|
Scheduler.AddDelayed(() => button.IsLoading = false, 2000);
|
|
}
|
|
});
|
|
|
|
AddStep("click button", () => button.Click());
|
|
|
|
AddAssert("action fired once", () => fireCount == 1);
|
|
AddAssert("is in loading state", () => button.IsLoading);
|
|
|
|
AddStep("click button", () => button.Click());
|
|
|
|
AddAssert("action not fired", () => fireCount == 1);
|
|
AddAssert("is in loading state", () => button.IsLoading);
|
|
|
|
AddUntilStep("wait for loaded", () => !button.IsLoading);
|
|
|
|
AddStep("click button", () => button.Click());
|
|
|
|
AddAssert("action fired twice", () => fireCount == 2);
|
|
AddAssert("is in loading state", () => button.IsLoading);
|
|
}
|
|
}
|
|
}
|