mirror of
https://github.com/ppy/osu.git
synced 2024-11-17 05:43:22 +08:00
91 lines
2.7 KiB
C#
91 lines
2.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Game.Configuration;
|
|
using osu.Game.Rulesets.Judgements;
|
|
using osu.Game.Rulesets.Scoring;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|
{
|
|
public partial class DrawableOsuJudgement : DrawableJudgement
|
|
{
|
|
internal SkinnableLighting Lighting { get; private set; }
|
|
|
|
[Resolved]
|
|
private OsuConfigManager config { get; set; }
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
AddInternal(Lighting = new SkinnableLighting
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Blending = BlendingParameters.Additive,
|
|
Depth = float.MaxValue,
|
|
Alpha = 0
|
|
});
|
|
}
|
|
|
|
protected override void PrepareForUse()
|
|
{
|
|
base.PrepareForUse();
|
|
|
|
Lighting.ResetAnimation();
|
|
Lighting.SetColourFrom(JudgedObject, Result);
|
|
|
|
if (JudgedObject?.HitObject is OsuHitObject osuObject)
|
|
{
|
|
Position = osuObject.StackedEndPosition;
|
|
Scale = new Vector2(osuObject.Scale);
|
|
}
|
|
}
|
|
|
|
protected override void ApplyHitAnimations()
|
|
{
|
|
bool hitLightingEnabled = config.Get<bool>(OsuSetting.HitLighting);
|
|
|
|
Lighting.Alpha = 0;
|
|
|
|
if (hitLightingEnabled)
|
|
{
|
|
// todo: this animation changes slightly based on new/old legacy skin versions.
|
|
Lighting.ScaleTo(0.8f).ScaleTo(1.2f, 600, Easing.Out);
|
|
Lighting.FadeIn(200).Then().Delay(200).FadeOut(1000);
|
|
|
|
// extend the lifetime to cover lighting fade
|
|
LifetimeEnd = Lighting.LatestTransformEndTime;
|
|
}
|
|
|
|
base.ApplyHitAnimations();
|
|
}
|
|
|
|
protected override Drawable CreateDefaultJudgement(HitResult result) => new OsuJudgementPiece(result);
|
|
|
|
private partial class OsuJudgementPiece : DefaultJudgementPiece
|
|
{
|
|
public OsuJudgementPiece(HitResult result)
|
|
: base(result)
|
|
{
|
|
}
|
|
|
|
public override void PlayAnimation()
|
|
{
|
|
if (Result != HitResult.Miss)
|
|
{
|
|
JudgementText
|
|
.ScaleTo(new Vector2(0.8f, 1))
|
|
.ScaleTo(new Vector2(1.2f, 1), 1800, Easing.OutQuint);
|
|
}
|
|
|
|
base.PlayAnimation();
|
|
}
|
|
}
|
|
}
|
|
}
|