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osu-lazer/osu.Game/Screens/Edit/Commands/SetExpectedDistanceCommand.cs
2024-10-09 21:20:07 +02:00

25 lines
768 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Objects;
namespace osu.Game.Screens.Edit.Commands
{
public class SetExpectedDistanceCommand : IEditorCommand
{
public readonly SliderPath Path;
public readonly double? ExpectedDistance;
public SetExpectedDistanceCommand(SliderPath path, double? expectedDistance)
{
Path = path;
ExpectedDistance = expectedDistance;
}
public void Apply() => Path.ExpectedDistance.Value = ExpectedDistance;
public IEditorCommand CreateUndo() => new SetExpectedDistanceCommand(Path, Path.ExpectedDistance.Value);
}
}