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osu-lazer/osu.Game/Screens/Edit/Commands/HitObjectCommandProxy.cs
2024-10-09 21:20:07 +02:00

25 lines
684 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Objects;
namespace osu.Game.Screens.Edit.Commands
{
public class HitObjectCommandProxy : CommandProxy
{
public HitObjectCommandProxy(EditorCommandHandler? commandHandler, HitObject hitObject)
: base(commandHandler)
{
HitObject = hitObject;
}
protected HitObject HitObject;
public double StartTime
{
get => HitObject.StartTime;
set => Submit(new SetStartTimeCommand(HitObject, value));
}
}
}