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osu-lazer/osu.Game.Rulesets.Osu/Edit/Commands/SetNewComboCommand.cs
2024-10-09 21:20:07 +02:00

28 lines
782 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Edit.Commands;
namespace osu.Game.Rulesets.Osu.Edit.Commands
{
public class SetNewComboCommand : IEditorCommand
{
public OsuHitObject Target;
public bool NewCombo;
public SetNewComboCommand(OsuHitObject target, bool newCombo)
{
Target = target;
NewCombo = newCombo;
}
public void Apply() => Target.NewCombo = NewCombo;
public IEditorCommand CreateUndo() => new SetNewComboCommand(Target, Target.NewCombo);
public bool IsRedundant => NewCombo == Target.NewCombo;
}
}