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33 lines
1.1 KiB
C#
33 lines
1.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Screens.Edit.Commands;
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namespace osu.Game.Rulesets.Osu.Edit.Commands
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{
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public class RemoveControlPointCommand : IEditorCommand
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{
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public readonly BindableList<PathControlPoint> ControlPoints;
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public readonly int Index;
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public RemoveControlPointCommand(BindableList<PathControlPoint> controlPoints, int index)
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{
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ControlPoints = controlPoints;
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Index = index;
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}
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public RemoveControlPointCommand(BindableList<PathControlPoint> controlPoints, PathControlPoint controlPoint)
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{
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ControlPoints = controlPoints;
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Index = controlPoints.IndexOf(controlPoint);
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}
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public void Apply() => ControlPoints.RemoveAt(Index);
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public IEditorCommand CreateUndo() => new AddControlPointCommand(ControlPoints, Index, ControlPoints[Index]);
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}
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}
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