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32 lines
1.1 KiB
C#
32 lines
1.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu.Judgements;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Osu.Scoring
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{
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public class OsuScoreProcessor : ScoreProcessor
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{
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protected override HitEvent CreateHitEvent(JudgementResult result)
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=> base.CreateHitEvent(result).With((result as OsuHitCircleJudgementResult)?.CursorPositionAtHit);
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protected override JudgementResult CreateResult(HitObject hitObject, Judgement judgement)
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{
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switch (hitObject)
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{
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case HitCircle _:
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return new OsuHitCircleJudgementResult(hitObject, judgement);
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default:
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return new OsuJudgementResult(hitObject, judgement);
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}
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}
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public override HitWindows CreateHitWindows() => new OsuHitWindows();
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}
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}
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