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Components
Automated #nullable processing
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Compose
Automated #nullable processing
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Design
Automated #nullable processing
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GameplayTest
Automated #nullable processing
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Setup
Merge branch 'master' into editor-metadata-name-unification
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Timing
Fix adjusting offset via button seeking to timing point's offset unexpectedly
2022-06-19 01:35:45 +09:00
Verify
Automated #nullable processing
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BindableBeatDivisor.cs
Automated #nullable processing
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BottomBar.cs
Automated #nullable processing
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ClipboardContent.cs
Automated #nullable processing
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CreateNewDifficultyDialog.cs
Automated #nullable processing
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Editor.cs
Automated #nullable processing
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EditorBeatmap.cs
Automated #nullable processing
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EditorBeatmapSkin.cs
Automated #nullable processing
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EditorChangeHandler.cs
Automated #nullable processing
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EditorClipboard.cs
Automated #nullable processing
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EditorClock.cs
Automated #nullable processing
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EditorLoader.cs
Automated #nullable processing
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EditorRoundedScreenSettings.cs
Automated #nullable processing
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EditorRoundedScreenSettingsSection.cs
Automated #nullable processing
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EditorScreen.cs
Automated #nullable processing
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EditorScreenMode.cs
Automated #nullable processing
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EditorScreenWithTimeline.cs
Automated #nullable processing
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EditorSkinProvidingContainer.cs
Automated #nullable processing
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EditorState.cs
Automated #nullable processing
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EditorTable.cs
Automated #nullable processing
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HitAnimationsMenuItem.cs
Automated #nullable processing
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IEditorChangeHandler.cs
Automated #nullable processing
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LegacyEditorBeatmapPatcher.cs
Automated #nullable processing
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PromptForSaveDialog.cs
Automated #nullable processing
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TransactionalCommitComponent.cs
Automated #nullable processing
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WaveformOpacityMenuItem.cs
Automated #nullable processing
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