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osu-lazer/osu.Game.Tests/Lists/IntervalListTest.cs

142 lines
4.7 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Lists;
namespace osu.Game.Tests.Lists
{
[TestFixture]
public class IntervalListTest
{
// this is intended to be unordered to test adding intervals in unordered way.
private static readonly (double, double)[] test_intervals =
{
(-9.1d, -8.3d),
(-3.4d, 2.1d),
(50.0d, 9.0d), // intentionally reversing interval.
(5.25d, 10.50d),
};
[Test]
public void TestCheckValueInsideSingleInterval()
{
var list = new IntervalList<double> { { 1.0d, 2.0d } };
Assert.IsTrue(list.IsInAnyInterval(1.0d));
Assert.IsTrue(list.IsInAnyInterval(1.5d));
Assert.IsTrue(list.IsInAnyInterval(2.0d));
}
[Test]
public void TestCheckValuesInsideIntervals()
{
var list = new IntervalList<double>();
foreach (var (start, end) in test_intervals)
list.Add(start, end);
Assert.IsTrue(list.IsInAnyInterval(-8.75d));
Assert.IsTrue(list.IsInAnyInterval(1.0d));
Assert.IsTrue(list.IsInAnyInterval(7.89d));
Assert.IsTrue(list.IsInAnyInterval(9.8d));
Assert.IsTrue(list.IsInAnyInterval(15.83d));
}
[Test]
public void TestCheckValuesInRandomOrder()
{
var list = new IntervalList<double>();
foreach (var (start, end) in test_intervals)
list.Add(start, end);
Assert.IsTrue(list.IsInAnyInterval(9.8d));
Assert.IsTrue(list.IsInAnyInterval(7.89d));
Assert.IsTrue(list.IsInAnyInterval(1.0d));
Assert.IsTrue(list.IsInAnyInterval(15.83d));
Assert.IsTrue(list.IsInAnyInterval(-8.75d));
}
[Test]
public void TestCheckValuesOutOfIntervals()
{
var list = new IntervalList<double>();
foreach (var (start, end) in test_intervals)
list.Add(start, end);
Assert.IsFalse(list.IsInAnyInterval(-9.2d));
Assert.IsFalse(list.IsInAnyInterval(2.2d));
Assert.IsFalse(list.IsInAnyInterval(5.15d));
Assert.IsFalse(list.IsInAnyInterval(51.2d));
}
[Test]
public void TestCheckValueAfterRemovedInterval()
{
var list = new IntervalList<int> { { 50, 100 }, { 150, 200 }, { 250, 300 } };
Assert.IsTrue(list.IsInAnyInterval(75));
Assert.IsTrue(list.IsInAnyInterval(175));
Assert.IsTrue(list.IsInAnyInterval(275));
list.Remove(list[1]);
Assert.IsFalse(list.IsInAnyInterval(175));
Assert.IsTrue(list.IsInAnyInterval(75));
Assert.IsTrue(list.IsInAnyInterval(275));
}
[Test]
public void TestCheckValueAfterAddedInterval()
{
var list = new IntervalList<int> { { 50, 100 }, { 250, 300 } };
Assert.IsFalse(list.IsInAnyInterval(175));
Assert.IsTrue(list.IsInAnyInterval(75));
Assert.IsTrue(list.IsInAnyInterval(275));
list.Add(150, 200);
Assert.IsTrue(list.IsInAnyInterval(175));
}
[Test]
public void TestCheckIntervalIndexOnChecks()
{
var list = new TestIntervalList { { 1.0d, 2.0d }, { 3.0d, 4.0d }, { 5.0d, 6.0d }, { 7.0d, 8.0d } };
Assert.IsTrue(list.IsInAnyInterval(1.5d));
Assert.IsTrue(list.NearestIntervalIndex == 0);
Assert.IsTrue(list.IsInAnyInterval(5.5d));
Assert.IsTrue(list.NearestIntervalIndex == 2);
Assert.IsTrue(list.IsInAnyInterval(7.5d));
Assert.IsTrue(list.NearestIntervalIndex == 3);
}
[Test]
public void TestCheckIntervalIndexOnOutOfIntervalsChecks()
{
var list = new TestIntervalList { { 1.0d, 2.0d }, { 3.0d, 4.0d }, { 5.0d, 6.0d }, { 7.0d, 8.0d } };
Assert.IsFalse(list.IsInAnyInterval(4.5d));
Assert.IsTrue(list.NearestIntervalIndex == 1 ||
list.NearestIntervalIndex == 2); // 4.5 in between 3.0-4.0 and 5.0-6.0
Assert.IsFalse(list.IsInAnyInterval(9.0d));
Assert.IsTrue(list.NearestIntervalIndex == 3); // 9.0 goes above 7.0-8.0
Assert.IsFalse(list.IsInAnyInterval(0.0d));
Assert.IsTrue(list.NearestIntervalIndex == 0); // 0.0 goes below 1.0-2.0
}
private class TestIntervalList : IntervalList<double>
{
public new int NearestIntervalIndex => base.NearestIntervalIndex;
}
}
}