mirror of
https://github.com/ppy/osu.git
synced 2024-12-26 04:32:55 +08:00
44 lines
1.2 KiB
C#
44 lines
1.2 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
using System;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Input.Bindings;
|
|
using osu.Game.Skinning;
|
|
using OpenTK;
|
|
|
|
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|
{
|
|
public class CirclePiece : Container, IKeyBindingHandler<OsuAction>
|
|
{
|
|
public Func<bool> Hit;
|
|
|
|
public CirclePiece()
|
|
{
|
|
Size = new Vector2((float)OsuHitObject.OBJECT_RADIUS * 2);
|
|
Masking = true;
|
|
CornerRadius = Size.X / 2;
|
|
|
|
Anchor = Anchor.Centre;
|
|
Origin = Anchor.Centre;
|
|
|
|
InternalChild = new SkinnableDrawable("Play/osu/hitcircle", _ => new DefaultCirclePiece());
|
|
}
|
|
|
|
public bool OnPressed(OsuAction action)
|
|
{
|
|
switch (action)
|
|
{
|
|
case OsuAction.LeftButton:
|
|
case OsuAction.RightButton:
|
|
return IsHovered && (Hit?.Invoke() ?? false);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public bool OnReleased(OsuAction action) => false;
|
|
}
|
|
}
|