1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-25 03:22:57 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs

23 lines
647 B
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics.Cursor;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Osu.UI;
using OpenTK;
namespace osu.Game.Rulesets.Osu.Edit
{
public class OsuEditRulesetContainer : OsuRulesetContainer
{
public OsuEditRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap)
: base(ruleset, beatmap)
{
}
protected override Vector2 PlayfieldArea => Vector2.One;
protected override CursorContainer CreateCursor() => null;
}
}