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osu-lazer/osu.Game.Mode.Osu/UI/OsuPlayfield.cs
2016-11-14 18:54:24 +09:00

59 lines
1.8 KiB
C#

//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Modes.UI;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Modes.Osu.UI
{
public class OsuPlayfield : Playfield
{
protected override Container<Drawable> Content => hitObjectContainer;
private Container hitObjectContainer;
public override Vector2 Size
{
get
{
var parentSize = Parent.DrawSize;
var aspectSize = parentSize.X * 0.75f < parentSize.Y ? new Vector2(parentSize.X, parentSize.X * 0.75f) : new Vector2(parentSize.Y * 4f / 3f, parentSize.Y);
return new Vector2(aspectSize.X / parentSize.X, aspectSize.Y / parentSize.Y) * base.Size;
}
}
public OsuPlayfield()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
RelativeSizeAxes = Axes.Both;
Size = new Vector2(0.75f);
AddInternal(new Box
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Colour = Color4.Black,
Alpha = 0.5f,
});
AddInternal(hitObjectContainer = new HitObjectContainer
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
}
class HitObjectContainer : Container
{
public override Vector2 ChildScale => new Vector2(0.625f);
}
}
}