1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-15 09:42:54 +08:00
osu-lazer/osu.Game/Rulesets/Difficulty/PerformanceCalculator.cs
2023-06-24 01:00:03 +09:00

32 lines
1.2 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Beatmaps;
using osu.Game.Scoring;
namespace osu.Game.Rulesets.Difficulty
{
public abstract class PerformanceCalculator
{
protected readonly Ruleset Ruleset;
protected PerformanceCalculator(Ruleset ruleset)
{
Ruleset = ruleset;
}
public PerformanceAttributes Calculate(ScoreInfo score, DifficultyAttributes attributes)
=> CreatePerformanceAttributes(score, attributes);
public PerformanceAttributes Calculate(ScoreInfo score, IWorkingBeatmap beatmap)
=> Calculate(score, Ruleset.CreateDifficultyCalculator(beatmap).Calculate(score.Mods));
/// <summary>
/// Creates <see cref="PerformanceAttributes"/> to describe a score's performance.
/// </summary>
/// <param name="score">The score to create the attributes for.</param>
/// <param name="attributes">The difficulty attributes for the beatmap relating to the score.</param>
protected abstract PerformanceAttributes CreatePerformanceAttributes(ScoreInfo score, DifficultyAttributes attributes);
}
}