mirror of
https://github.com/ppy/osu.git
synced 2024-12-16 00:52:59 +08:00
192 lines
7.0 KiB
C#
192 lines
7.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using System;
|
|
using System.Diagnostics;
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.UserInterface;
|
|
using osu.Framework.Testing;
|
|
using osu.Game.Beatmaps.ControlPoints;
|
|
using osu.Game.Graphics.Containers;
|
|
using osu.Game.Overlays;
|
|
using osu.Game.Rulesets.Edit;
|
|
using osu.Game.Screens.Edit;
|
|
using osu.Game.Screens.Edit.Timing;
|
|
using osu.Game.Screens.Edit.Timing.RowAttributes;
|
|
using osuTK;
|
|
using osuTK.Input;
|
|
|
|
namespace osu.Game.Tests.Visual.Editing
|
|
{
|
|
[TestFixture]
|
|
public partial class TestSceneTimingScreen : EditorClockTestScene
|
|
{
|
|
[Cached]
|
|
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
|
|
|
private TimingScreen timingScreen;
|
|
private EditorBeatmap editorBeatmap;
|
|
|
|
protected override bool ScrollUsingMouseWheel => false;
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
|
|
Beatmap.Value = CreateWorkingBeatmap(Ruleset.Value);
|
|
Beatmap.Disabled = true;
|
|
}
|
|
|
|
private void reloadEditorBeatmap()
|
|
{
|
|
editorBeatmap = new EditorBeatmap(Beatmap.Value.GetPlayableBeatmap(Ruleset.Value));
|
|
|
|
Child = new DependencyProvidingContainer
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
CachedDependencies = new (Type, object)[]
|
|
{
|
|
(typeof(EditorBeatmap), editorBeatmap),
|
|
(typeof(IBeatSnapProvider), editorBeatmap)
|
|
},
|
|
Child = timingScreen = new TimingScreen
|
|
{
|
|
State = { Value = Visibility.Visible },
|
|
},
|
|
};
|
|
}
|
|
|
|
[SetUpSteps]
|
|
public void SetUpSteps()
|
|
{
|
|
AddStep("Stop clock", () => EditorClock.Stop());
|
|
|
|
AddStep("Reload Editor Beatmap", reloadEditorBeatmap);
|
|
|
|
AddUntilStep("Wait for rows to load", () => Child.ChildrenOfType<EffectRowAttribute>().Any());
|
|
}
|
|
|
|
[Test]
|
|
public void TestSelectedRetainedOverUndo()
|
|
{
|
|
AddStep("Select first timing point", () =>
|
|
{
|
|
InputManager.MoveMouseTo(Child.ChildrenOfType<TimingRowAttribute>().First());
|
|
InputManager.Click(MouseButton.Left);
|
|
});
|
|
|
|
AddUntilStep("Selection changed", () => timingScreen.SelectedGroup.Value.Time == 2170);
|
|
AddUntilStep("Ensure seeked to correct time", () => EditorClock.CurrentTimeAccurate == 2170);
|
|
|
|
AddStep("Adjust offset", () =>
|
|
{
|
|
InputManager.MoveMouseTo(timingScreen.ChildrenOfType<TimingAdjustButton>().First().ScreenSpaceDrawQuad.Centre + new Vector2(20, 0));
|
|
InputManager.Click(MouseButton.Left);
|
|
});
|
|
|
|
AddUntilStep("wait for offset changed", () =>
|
|
{
|
|
return timingScreen.SelectedGroup.Value.ControlPoints.Any(c => c is TimingControlPoint) && timingScreen.SelectedGroup.Value.Time > 2170;
|
|
});
|
|
|
|
AddStep("simulate undo", () =>
|
|
{
|
|
var clone = editorBeatmap.ControlPointInfo.DeepClone();
|
|
|
|
editorBeatmap.ControlPointInfo.Clear();
|
|
|
|
foreach (var group in clone.Groups)
|
|
{
|
|
foreach (var cp in group.ControlPoints)
|
|
editorBeatmap.ControlPointInfo.Add(group.Time, cp);
|
|
}
|
|
});
|
|
|
|
AddUntilStep("selection retained", () =>
|
|
{
|
|
return timingScreen.SelectedGroup.Value.ControlPoints.Any(c => c is TimingControlPoint) && timingScreen.SelectedGroup.Value.Time > 2170;
|
|
});
|
|
}
|
|
|
|
[Test]
|
|
public void TestScrollControlGroupIntoView()
|
|
{
|
|
AddStep("Add many control points", () =>
|
|
{
|
|
editorBeatmap.ControlPointInfo.Clear();
|
|
|
|
editorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint());
|
|
|
|
for (int i = 0; i < 100; i++)
|
|
{
|
|
editorBeatmap.ControlPointInfo.Add((i + 1) * 1000, new EffectControlPoint
|
|
{
|
|
KiaiMode = Convert.ToBoolean(i % 2),
|
|
});
|
|
}
|
|
});
|
|
|
|
AddStep("Select first effect point", () =>
|
|
{
|
|
InputManager.MoveMouseTo(Child.ChildrenOfType<EffectRowAttribute>().First());
|
|
InputManager.Click(MouseButton.Left);
|
|
});
|
|
|
|
AddStep("Seek to beginning", () => EditorClock.Seek(0));
|
|
|
|
AddStep("Seek to last point", () => EditorClock.Seek(101 * 1000));
|
|
|
|
AddUntilStep("Scrolled to end", () => timingScreen.ChildrenOfType<OsuScrollContainer>().First().IsScrolledToEnd());
|
|
}
|
|
|
|
[Test]
|
|
public void TestEditThenClickAwayAppliesChanges()
|
|
{
|
|
AddStep("Add two control points", () =>
|
|
{
|
|
editorBeatmap.ControlPointInfo.Clear();
|
|
editorBeatmap.ControlPointInfo.Add(1000, new TimingControlPoint());
|
|
editorBeatmap.ControlPointInfo.Add(2000, new TimingControlPoint());
|
|
});
|
|
|
|
AddStep("Select second timing point", () =>
|
|
{
|
|
InputManager.MoveMouseTo(Child.ChildrenOfType<TimingRowAttribute>().Last());
|
|
InputManager.Click(MouseButton.Left);
|
|
});
|
|
|
|
AddStep("Scroll to end", () => timingScreen.ChildrenOfType<ControlPointSettings>().Single().ChildrenOfType<OsuScrollContainer>().Single().ScrollToEnd(false));
|
|
AddStep("Modify time signature", () =>
|
|
{
|
|
var timeSignatureTextBox = Child.ChildrenOfType<LabelledTimeSignature.TimeSignatureBox>().Single().ChildrenOfType<TextBox>().Single();
|
|
InputManager.MoveMouseTo(timeSignatureTextBox);
|
|
InputManager.Click(MouseButton.Left);
|
|
|
|
Debug.Assert(!timeSignatureTextBox.Current.Value.Equals("1", StringComparison.Ordinal));
|
|
timeSignatureTextBox.Current.Value = "1";
|
|
});
|
|
|
|
AddStep("Select first timing point", () =>
|
|
{
|
|
InputManager.MoveMouseTo(Child.ChildrenOfType<TimingRowAttribute>().First());
|
|
InputManager.Click(MouseButton.Left);
|
|
});
|
|
|
|
AddAssert("Second timing point changed time signature", () => editorBeatmap.ControlPointInfo.TimingPoints.Last().TimeSignature.Numerator == 1);
|
|
AddAssert("First timing point preserved time signature", () => editorBeatmap.ControlPointInfo.TimingPoints.First().TimeSignature.Numerator == 4);
|
|
}
|
|
|
|
protected override void Dispose(bool isDisposing)
|
|
{
|
|
Beatmap.Disabled = false;
|
|
base.Dispose(isDisposing);
|
|
}
|
|
}
|
|
}
|