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osu-lazer/osu.Game.Tests/Visual/UserInterface/TestSceneToolbarRulesetSelector.cs
2019-06-25 14:27:29 +03:00

43 lines
1.3 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays.Toolbar;
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using System.Linq;
using osu.Framework.MathUtils;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneToolbarRulesetSelector : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(ToolbarRulesetSelector),
typeof(ToolbarRulesetTabButton),
};
public TestSceneToolbarRulesetSelector()
{
ToolbarRulesetSelector selector;
Add(new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.X,
Height = Toolbar.HEIGHT,
Child = selector = new ToolbarRulesetSelector()
});
AddStep("Select random", () =>
{
selector.Current.Value = selector.Items.ElementAt(RNG.Next(selector.Items.Count()));
});
AddStep("Toggle disabled state", () => selector.Current.Disabled = !selector.Current.Disabled);
}
}
}