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h1or4dme8
/
osu-lazer
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https://github.com/ppy/osu.git
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osu-lazer
/
osu.Game
/
Skinning
/
Components
History
Cadence Ember
37394a5027
Use consistent decimal places in BeatmapAttributeText
2024-11-21 14:04:42 +13:00
..
BeatmapAttributeText.cs
Use consistent decimal places in BeatmapAttributeText
2024-11-21 14:04:42 +13:00
BigBlackBox.cs
Rename
ISkinnableDrawable
to
ISerialisableDrawable
2023-02-15 18:37:41 +09:00
BoxElement.cs
Actually use bindables rather than stick things in
Update()
2024-09-24 15:15:28 +02:00
PlayerName.cs
Rename FontColour to TextColour
2024-09-20 16:50:17 +02:00
TextElement.cs
Rename FontColour to TextColour
2024-09-20 16:50:17 +02:00