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36f6b4fc3f
Very early stages, implementation will change.
125 lines
3.8 KiB
C#
125 lines
3.8 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Multiplayer;
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using osuTK;
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namespace osu.Game.Screens.Multi.Lounge.Components
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{
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public class RoomsContainer : CompositeDrawable, IHasFilterableChildren
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{
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public Action<Room> OpenRequested;
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private readonly IBindableCollection<Room> rooms = new BindableCollection<Room>();
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private readonly Bindable<Room> currentRoom = new Bindable<Room>();
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private readonly FillFlowContainer<DrawableRoom> roomFlow;
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[Resolved]
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private RoomManager manager { get; set; }
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public RoomsContainer()
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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InternalChild = roomFlow = new FillFlowContainer<DrawableRoom>
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(2),
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};
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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currentRoom.BindTo(manager.Current);
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rooms.BindTo(manager.Rooms);
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rooms.ItemsAdded += addRooms;
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rooms.ItemsRemoved += removeRooms;
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addRooms(rooms);
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currentRoom.BindValueChanged(selectRoom, true);
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}
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private FilterCriteria currentFilter;
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public void Filter(FilterCriteria criteria)
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{
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roomFlow.Children.ForEach(r =>
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{
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if (criteria == null)
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r.MatchingFilter = true;
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else
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{
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bool matchingFilter = true;
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matchingFilter &= r.FilterTerms.Any(term => term.IndexOf(criteria.SearchString, StringComparison.InvariantCultureIgnoreCase) >= 0);
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switch (criteria.SecondaryFilter)
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{
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default:
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case SecondaryFilter.Public:
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r.MatchingFilter = r.Room.Availability.Value == RoomAvailability.Public;
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break;
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}
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r.MatchingFilter = matchingFilter;
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}
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});
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currentFilter = criteria;
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}
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private void addRooms(IEnumerable<Room> rooms)
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{
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foreach (var r in rooms)
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roomFlow.Add(new DrawableRoom(r) { Action = () => selectRoom(r) });
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Filter(currentFilter);
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}
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private void removeRooms(IEnumerable<Room> rooms)
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{
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foreach (var r in rooms)
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{
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var toRemove = roomFlow.Single(d => d.Room == r);
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toRemove.Action = null;
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roomFlow.Remove(toRemove);
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}
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}
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private void selectRoom(Room room)
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{
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var drawable = roomFlow.FirstOrDefault(r => r.Room == room);
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if (drawable != null && drawable.State == SelectionState.Selected)
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OpenRequested?.Invoke(room);
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else
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{
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currentRoom.Value = room;
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roomFlow.Children.ForEach(r => r.State = r.Room == room ? SelectionState.Selected : SelectionState.NotSelected);
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}
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}
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public IEnumerable<string> FilterTerms => Enumerable.Empty<string>();
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public IEnumerable<IFilterable> FilterableChildren => InternalChildren.OfType<IFilterable>();
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public bool MatchingFilter { set { } }
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}
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}
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