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mirror of https://github.com/ppy/osu.git synced 2024-11-11 21:47:25 +08:00
osu-lazer/osu.Game
2021-11-05 03:51:08 +03:00
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Audio Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Beatmaps Merge branch 'master' into beatmap-refactor/playlist-use-api-beatmap-extended 2021-11-04 18:59:04 +09:00
Collections Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Configuration Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Database Fix beatmap paths including invalid slash/backslash characters 2021-11-03 16:46:05 +09:00
Extensions Amend xmldoc of shake extension method 2021-09-14 22:50:45 +02:00
Graphics Use LocalisableStrings where possible to leverage localisable text flow 2021-11-02 21:42:02 +01:00
Input Change scroll speed adjust defaults to F3/F4 2021-10-29 11:13:07 +09:00
IO Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
IPC Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Localisation Add hardware acceleration toggle 2021-10-30 01:02:53 +02:00
Migrations Add migration to reset and repopulate existing skin hashes 2021-10-20 17:56:45 +09:00
Models Always compare OnlineIds by >0 2021-10-20 15:20:34 +09:00
Online Fix APIBeatmapSet.Beatmaps being IEnumerable, causing stupid issues 2021-11-04 16:50:14 +09:00
Overlays Move action to private named method to avoid null inspection 2021-11-05 03:51:08 +03:00
Performance Add LocalUserPlayInfo interface to convey common information about player status 2021-08-17 16:15:47 +09:00
Properties
Replays Add deep cloning support to Score/ScoreInfo/Replay 2021-07-19 14:14:28 +09:00
Rulesets Fix another case of incorrect null checking in editor verification processing 2021-11-04 15:18:10 +09:00
Scoring Merge branch 'master' into score-refactor/isolated-serialisation 2021-11-01 15:49:25 +09:00
Screens Merge branch 'master' into beatmap-refactor/playlist-use-api-beatmap-extended 2021-11-04 18:59:04 +09:00
Skinning Use explicit type 2021-11-02 15:41:25 +09:00
Stores Apply some second-pass inspections that appeared after previous changes 2021-10-27 13:09:30 +09:00
Storyboards Fix crash on gameplay startup if beatmap has no background 2021-11-04 17:24:40 +09:00
Tests Fix APIBeatmapSet.Beatmaps being IEnumerable, causing stupid issues 2021-11-04 16:50:14 +09:00
Updater Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Users Rename all remaining cases 2021-10-03 00:55:29 +09:00
Utils Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
.editorconfig Add localisation license header to editorconfig 2021-08-02 11:44:10 +09:00
osu!.res
osu.Game.csproj Update framework 2021-11-04 19:01:39 +09:00
OsuGame.cs Update PresentBeatmap to support interface types 2021-10-29 17:43:39 +09:00
OsuGameBase_Importing.cs Move import logic out to partial class 2021-05-28 02:44:44 +09:00
OsuGameBase.cs Make realm a non-drawable component to better order disposal 2021-10-15 13:58:16 +09:00
PerformFromMenuRunner.cs Add flow to allow MatchSubScreen to handle beatmap presentation locally 2021-03-03 14:13:51 +09:00