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osu-lazer/osu.Game.Rulesets.Catch/Objects
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ekrctb 36529bdd1b Use OriginalX for CatchHitObject.X instead of EffectiveX
And explicitly implement IHasXPosition interface to prevent use of the X property.
It should be preferred for beatmap conversion purpose.
36529bdd1b · 2020-12-14 11:26:05 +09:00
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2020-12-07 14:10:17 +09:00