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111 lines
3.3 KiB
C#
111 lines
3.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osuTK;
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using osu.Game.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Framework.Bindables;
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using osu.Framework.Allocation;
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using osu.Game.Graphics.Sprites;
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using osuTK.Graphics;
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namespace osu.Game.Overlays.Comments
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{
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public class SortTabControl : OsuTabControl<CommentsSortCriteria>
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{
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protected override Dropdown<CommentsSortCriteria> CreateDropdown() => null;
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protected override TabItem<CommentsSortCriteria> CreateTabItem(CommentsSortCriteria value) => new SortTabItem(value);
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protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(5, 0),
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};
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public SortTabControl()
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{
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AutoSizeAxes = Axes.Both;
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}
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private class SortTabItem : TabItem<CommentsSortCriteria>
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{
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public SortTabItem(CommentsSortCriteria value)
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: base(value)
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{
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AutoSizeAxes = Axes.Both;
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Child = new TabButton(value) { Active = { BindTarget = Active } };
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}
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protected override void OnActivated()
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{
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}
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protected override void OnDeactivated()
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{
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}
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private class TabButton : HeaderButton
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{
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public readonly BindableBool Active = new BindableBool();
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; }
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private readonly SpriteText text;
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public TabButton(CommentsSortCriteria value)
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{
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Add(text = new OsuSpriteText
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{
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Font = OsuFont.GetFont(size: 14),
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Text = value.ToString()
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});
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Active.BindValueChanged(active =>
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{
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updateBackgroundState();
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text.Font = text.Font.With(weight: active.NewValue ? FontWeight.Bold : FontWeight.Medium);
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text.Colour = active.NewValue ? colourProvider.Light1 : Color4.White;
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}, true);
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}
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protected override bool OnHover(HoverEvent e)
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{
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updateBackgroundState();
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return true;
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}
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protected override void OnHoverLost(HoverLostEvent e) => updateBackgroundState();
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private void updateBackgroundState()
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{
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if (Active.Value || IsHovered)
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ShowBackground();
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else
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HideBackground();
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}
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}
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}
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}
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public enum CommentsSortCriteria
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{
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New,
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Old,
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Top
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}
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}
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