mirror of
https://github.com/ppy/osu.git
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262 lines
7.9 KiB
C#
262 lines
7.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Utils;
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using osu.Game.Screens.Play.HUD;
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using osu.Game.Utils;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Skinning
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{
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public partial class LegacyHealthDisplay : HealthDisplay, ISerialisableDrawable
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{
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private const double epic_cutoff = 0.5;
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private LegacyHealthPiece fill;
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private LegacyHealthPiece marker;
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private float maxFillWidth;
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private bool isNewStyle;
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public bool UsesFixedAnchor { get; set; }
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[BackgroundDependencyLoader]
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private void load(ISkinSource source)
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{
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AutoSizeAxes = Axes.Both;
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var skin = source.FindProvider(s => getTexture(s, "bg") != null);
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// the marker lookup to decide which display style must be performed on the source of the bg, which is the most common element.
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isNewStyle = getTexture(skin, "marker") != null;
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// background implementation is the same for both versions.
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AddInternal(new Sprite { Texture = getTexture(skin, "bg") });
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if (isNewStyle)
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{
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AddRangeInternal(new[]
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{
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fill = new LegacyNewStyleFill(skin),
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marker = new LegacyNewStyleMarker(skin),
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});
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}
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else
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{
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AddRangeInternal(new[]
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{
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fill = new LegacyOldStyleFill(skin),
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marker = new LegacyOldStyleMarker(skin),
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});
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}
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fill.Current.BindTo(Current);
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marker.Current.BindTo(Current);
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maxFillWidth = fill.Width;
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fill.Width = 0;
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}
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protected override void Update()
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{
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base.Update();
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fill.Width = Interpolation.ValueAt(
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Math.Clamp(Clock.ElapsedFrameTime, 0, 200),
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fill.Width, (float)Current.Value * maxFillWidth, 0, 200, Easing.OutQuint);
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marker.Position = fill.Position + new Vector2(fill.DrawWidth, isNewStyle ? fill.DrawHeight / 2 : 0);
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}
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protected override void HealthChanged(bool increase)
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{
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if (increase)
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marker.Bulge();
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base.HealthChanged(increase);
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}
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protected override void Flash() => marker.Flash(Current.Value >= epic_cutoff);
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private static Texture getTexture(ISkin skin, string name) => skin?.GetTexture($"scorebar-{name}");
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private static Color4 getFillColour(double hp)
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{
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if (hp < 0.2)
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return LegacyUtils.InterpolateNonLinear(0.2 - hp, Color4.Black, Color4.Red, 0, 0.2);
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if (hp < epic_cutoff)
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return LegacyUtils.InterpolateNonLinear(0.5 - hp, Color4.White, Color4.Black, 0, 0.5);
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return Color4.White;
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}
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public partial class LegacyOldStyleMarker : LegacyMarker
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{
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private readonly Texture normalTexture;
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private readonly Texture dangerTexture;
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private readonly Texture superDangerTexture;
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public LegacyOldStyleMarker(ISkin skin)
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{
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normalTexture = getTexture(skin, "ki");
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dangerTexture = getTexture(skin, "kidanger");
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superDangerTexture = getTexture(skin, "kidanger2");
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}
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public override Sprite CreateSprite() => new Sprite
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{
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Texture = normalTexture,
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Origin = Anchor.Centre,
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};
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protected override void Update()
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{
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base.Update();
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if (Current.Value < 0.2f)
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Main.Texture = superDangerTexture;
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else if (Current.Value < epic_cutoff)
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Main.Texture = dangerTexture;
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else
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Main.Texture = normalTexture;
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}
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}
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public partial class LegacyNewStyleMarker : LegacyMarker
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{
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private readonly ISkin skin;
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public LegacyNewStyleMarker(ISkin skin)
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{
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this.skin = skin;
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}
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public override Sprite CreateSprite() => new Sprite
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{
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Texture = getTexture(skin, "marker"),
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Origin = Anchor.Centre,
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};
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protected override void Update()
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{
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base.Update();
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Main.Colour = getFillColour(Current.Value);
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Main.Blending = Current.Value < epic_cutoff ? BlendingParameters.Inherit : BlendingParameters.Additive;
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}
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}
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internal abstract partial class LegacyFill : LegacyHealthPiece
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{
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protected LegacyFill(ISkin skin)
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{
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// required for sizing correctly..
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var firstFrame = getTexture(skin, "colour-0");
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if (firstFrame == null)
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{
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InternalChild = new Sprite { Texture = getTexture(skin, "colour") };
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Size = InternalChild.Size;
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}
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else
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{
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InternalChild = skin.GetAnimation("scorebar-colour", true, true, startAtCurrentTime: false, applyConfigFrameRate: true) ?? Empty();
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Size = new Vector2(firstFrame.DisplayWidth, firstFrame.DisplayHeight);
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}
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Masking = true;
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}
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}
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internal partial class LegacyOldStyleFill : LegacyFill
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{
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public LegacyOldStyleFill(ISkin skin)
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: base(skin)
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{
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Position = new Vector2(3, 10) * 1.6f;
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}
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}
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internal partial class LegacyNewStyleFill : LegacyFill
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{
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public LegacyNewStyleFill(ISkin skin)
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: base(skin)
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{
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Position = new Vector2(7.5f, 7.8f) * 1.6f;
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}
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protected override void Update()
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{
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base.Update();
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Colour = getFillColour(Current.Value);
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}
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}
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public abstract partial class LegacyMarker : LegacyHealthPiece
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{
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protected Sprite Main;
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private Sprite explode;
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protected LegacyMarker()
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{
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Origin = Anchor.Centre;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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InternalChildren = new Drawable[]
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{
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Main = CreateSprite(),
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explode = CreateSprite().With(s =>
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{
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s.Alpha = 0;
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s.Blending = BlendingParameters.Additive;
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}),
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};
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}
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public abstract Sprite CreateSprite();
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public override void Flash(bool isEpic)
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{
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Bulge();
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explode.Blending = isEpic ? BlendingParameters.Additive : BlendingParameters.Inherit;
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explode.ScaleTo(1).Then().ScaleTo(isEpic ? 2 : 1.6f, 120);
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explode.FadeOutFromOne(120);
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}
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public override void Bulge()
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{
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base.Bulge();
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Main.ScaleTo(1.4f).Then().ScaleTo(1, 200, Easing.Out);
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}
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}
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public partial class LegacyHealthPiece : CompositeDrawable
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{
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public Bindable<double> Current { get; } = new Bindable<double>();
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public virtual void Bulge()
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{
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}
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public virtual void Flash(bool isEpic)
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{
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}
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}
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}
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}
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