mirror of
https://github.com/ppy/osu.git
synced 2024-11-16 13:17:26 +08:00
67 lines
2.2 KiB
C#
67 lines
2.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Sprites;
|
|
using osu.Game.Graphics;
|
|
using osu.Game.Graphics.Containers;
|
|
using osu.Game.Graphics.UserInterface;
|
|
using osu.Game.Overlays;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Online.Chat
|
|
{
|
|
/// <summary>
|
|
/// An invisible drawable that brings multiple <see cref="Drawable"/> pieces together to form a consumable clickable link.
|
|
/// </summary>
|
|
public partial class DrawableLinkCompiler : OsuHoverContainer
|
|
{
|
|
/// <summary>
|
|
/// Each word part of a chat link (split for word-wrap support).
|
|
/// </summary>
|
|
public readonly List<Drawable> Parts;
|
|
|
|
[Resolved]
|
|
private OverlayColourProvider? overlayColourProvider { get; set; }
|
|
|
|
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Parts.Any(d => d.ReceivePositionalInputAt(screenSpacePos));
|
|
|
|
protected override HoverSounds CreateHoverSounds(HoverSampleSet sampleSet) => new LinkHoverSounds(sampleSet, Parts);
|
|
|
|
public DrawableLinkCompiler(ITextPart part)
|
|
: this(part.Drawables.OfType<SpriteText>())
|
|
{
|
|
}
|
|
|
|
public DrawableLinkCompiler(IEnumerable<Drawable> parts)
|
|
{
|
|
Parts = parts.ToList();
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(OsuColour colours)
|
|
{
|
|
IdleColour = overlayColourProvider?.Light2 ?? colours.Blue;
|
|
}
|
|
|
|
protected override IEnumerable<Drawable> EffectTargets => Parts;
|
|
|
|
private partial class LinkHoverSounds : HoverClickSounds
|
|
{
|
|
private readonly List<Drawable> parts;
|
|
|
|
public LinkHoverSounds(HoverSampleSet sampleSet, List<Drawable> parts)
|
|
: base(sampleSet)
|
|
{
|
|
this.parts = parts;
|
|
}
|
|
|
|
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => parts.Any(d => d.ReceivePositionalInputAt(screenSpacePos));
|
|
}
|
|
}
|
|
}
|