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288eed53df
Hit & aim markers are skinnable. Hidden can be toggled off. Aim line with skinnable color was added. The fadeout time is based on the approach rate. Cursor hide fixed.
30 lines
684 B
C#
30 lines
684 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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namespace osu.Game.Rulesets.Osu
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{
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public enum OsuSkinComponents
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{
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HitCircle,
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FollowPoint,
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Cursor,
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CursorTrail,
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CursorParticles,
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CursorRipple,
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SliderScorePoint,
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ReverseArrow,
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HitCircleText,
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SliderHeadHitCircle,
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SliderTailHitCircle,
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SliderFollowCircle,
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SliderBall,
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SliderBody,
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SpinnerBody,
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CursorSmoke,
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ApproachCircle,
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HitMarkerLeft,
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HitMarkerRight,
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AimMarker
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}
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}
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