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osu-lazer/osu.Game.Rulesets.Osu/OsuSkinComponents.cs
Sheepposu 288eed53df new features + improvements
Hit & aim markers are skinnable. Hidden can be toggled off. Aim line with skinnable color was added. The fadeout time is based on the approach rate. Cursor hide fixed.
2024-02-10 02:02:26 -05:00

30 lines
684 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
namespace osu.Game.Rulesets.Osu
{
public enum OsuSkinComponents
{
HitCircle,
FollowPoint,
Cursor,
CursorTrail,
CursorParticles,
CursorRipple,
SliderScorePoint,
ReverseArrow,
HitCircleText,
SliderHeadHitCircle,
SliderTailHitCircle,
SliderFollowCircle,
SliderBall,
SliderBody,
SpinnerBody,
CursorSmoke,
ApproachCircle,
HitMarkerLeft,
HitMarkerRight,
AimMarker
}
}