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53 lines
1.3 KiB
C#
53 lines
1.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osuTK;
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namespace osu.Game.Screens.Play.Break
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{
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public class BlurredIcon : BufferedContainer
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{
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private readonly SpriteIcon icon;
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public IconUsage Icon
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{
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set => icon.Icon = value;
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get => icon.Icon;
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}
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public override Vector2 Size
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{
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set
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{
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icon.Size = value;
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base.Size = value + BlurSigma * 2.5f;
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ForceRedraw();
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}
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get => base.Size;
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}
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public BlurredIcon()
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{
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RelativePositionAxes = Axes.X;
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CacheDrawnFrameBuffer = true;
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Child = icon = new SpriteIcon
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Shadow = false,
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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Colour = colours.BlueLighter;
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}
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}
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}
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