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osu-lazer/osu.Game/Screens/ScreenWhiteBox.cs
2018-01-05 20:21:19 +09:00

201 lines
7.5 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Screens;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Screens.Backgrounds;
using osu.Game.Graphics.UserInterface;
using OpenTK;
using OpenTK.Graphics;
using osu.Game.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics.Shapes;
namespace osu.Game.Screens
{
public class ScreenWhiteBox : OsuScreen
{
private readonly BackButton popButton;
private const double transition_time = 1000;
protected virtual IEnumerable<Type> PossibleChildren => null;
private readonly FillFlowContainer textContainer;
private readonly Container boxContainer;
protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg2");
protected override void OnEntering(Screen last)
{
base.OnEntering(last);
//only show the pop button if we are entered form another screen.
if (last != null)
popButton.Alpha = 1;
Content.Alpha = 0;
textContainer.Position = new Vector2(DrawSize.X / 16, 0);
boxContainer.ScaleTo(0.2f);
boxContainer.RotateTo(-20);
using (Content.BeginDelayedSequence(300, true))
{
boxContainer.ScaleTo(1, transition_time, Easing.OutElastic);
boxContainer.RotateTo(0, transition_time / 2, Easing.OutQuint);
textContainer.MoveTo(Vector2.Zero, transition_time, Easing.OutExpo);
Content.FadeIn(transition_time, Easing.OutExpo);
}
}
protected override bool OnExiting(Screen next)
{
textContainer.MoveTo(new Vector2(DrawSize.X / 16, 0), transition_time, Easing.OutExpo);
Content.FadeOut(transition_time, Easing.OutExpo);
return base.OnExiting(next);
}
protected override void OnSuspending(Screen next)
{
base.OnSuspending(next);
textContainer.MoveTo(new Vector2(-(DrawSize.X / 16), 0), transition_time, Easing.OutExpo);
Content.FadeOut(transition_time, Easing.OutExpo);
}
protected override void OnResuming(Screen last)
{
base.OnResuming(last);
textContainer.MoveTo(Vector2.Zero, transition_time, Easing.OutExpo);
Content.FadeIn(transition_time, Easing.OutExpo);
}
public ScreenWhiteBox()
{
FillFlowContainer childModeButtons;
Children = new Drawable[]
{
boxContainer = new Container
{
Size = new Vector2(0.3f),
RelativeSizeAxes = Axes.Both,
CornerRadius = 20,
Masking = true,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = getColourFor(GetType()),
Alpha = 0.2f,
Blending = BlendingMode.Additive,
},
textContainer = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new SpriteIcon
{
Icon = FontAwesome.fa_universal_access,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Size = new Vector2(50),
},
new OsuSpriteText
{
Text = GetType().Name,
Colour = getColourFor(GetType()).Lighten(0.8f),
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
TextSize = 50,
},
new OsuSpriteText
{
Text = "is not yet ready for use!",
TextSize = 20,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
},
new OsuSpriteText
{
Text = "please check back a bit later.",
TextSize = 14,
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
},
}
},
}
},
popButton = new BackButton
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Alpha = 0,
Action = Exit
},
childModeButtons = new FillFlowContainer
{
Direction = FillDirection.Vertical,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
RelativeSizeAxes = Axes.Y,
Size = new Vector2(TwoLayerButton.SIZE_RETRACTED.X, 1)
}
};
if (PossibleChildren != null)
{
foreach (Type t in PossibleChildren)
{
childModeButtons.Add(new ChildModeButton
{
Text = $@"{t.Name}",
BackgroundColour = getColourFor(t),
HoverColour = getColourFor(t).Lighten(0.2f),
Action = delegate
{
Push(Activator.CreateInstance(t) as Screen);
}
});
}
}
}
private Color4 getColourFor(Type type)
{
int hash = type.Name.GetHashCode();
byte r = (byte)MathHelper.Clamp(((hash & 0xFF0000) >> 16) * 0.8f, 20, 255);
byte g = (byte)MathHelper.Clamp(((hash & 0x00FF00) >> 8) * 0.8f, 20, 255);
byte b = (byte)MathHelper.Clamp((hash & 0x0000FF) * 0.8f, 20, 255);
return new Color4(r, g, b, 255);
}
public class ChildModeButton : TwoLayerButton
{
public ChildModeButton()
{
Icon = FontAwesome.fa_osu_right_o;
Anchor = Anchor.BottomRight;
Origin = Anchor.BottomRight;
}
}
}
}