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6ad962fc8b
Things were a bit jumpy when a screen was adjusting `ParallaxAmount`. This smoothes the applied scale changes to look great again. Most noticeable when hitting the retry hotkey (`~`) from gameplay. |
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BeatSyncedContainer.cs | ||
ConstrainedIconContainer.cs | ||
LinkFlowContainer.cs | ||
OsuClickableContainer.cs | ||
OsuFocusedOverlayContainer.cs | ||
OsuHoverContainer.cs | ||
OsuScrollContainer.cs | ||
OsuTextFlowContainer.cs | ||
ParallaxContainer.cs | ||
ReverseChildIDFillFlowContainer.cs | ||
SectionsContainer.cs |