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179 lines
6.1 KiB
C#
179 lines
6.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.UserInterface
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{
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[TestFixture]
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public partial class TestSceneHistoryTextBox : OsuManualInputManagerTestScene
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{
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private const string temp = "Temp message";
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private int messageCounter;
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private HistoryTextBox box = null!;
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private OsuSpriteText text = null!;
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[SetUp]
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public void SetUp()
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{
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Schedule(() =>
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{
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Children = new Drawable[]
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{
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box = new HistoryTextBox(5)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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Width = 0.99f,
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},
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text = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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Width = 0.99f,
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Y = -box.Height,
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Font = OsuFont.Default.With(size: 20),
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}
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};
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box.OnCommit += (_, _) =>
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{
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if (string.IsNullOrEmpty(box.Text))
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return;
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text.Text = $"{nameof(box.OnCommit)}: {box.Text}";
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box.Text = string.Empty;
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box.TakeFocus();
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text.FadeOutFromOne(1000, Easing.InQuint);
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};
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messageCounter = 0;
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box.TakeFocus();
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});
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}
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[Test]
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public void TestEmptyHistory()
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{
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AddStep("Set text", () => box.Text = temp);
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AddStep("Move down", () => InputManager.Key(Key.Down));
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AddAssert("Text is unchanged", () => box.Text == temp);
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AddStep("Move up", () => InputManager.Key(Key.Up));
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AddAssert("Text is unchanged", () => box.Text == temp);
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}
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[Test]
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public void TestPartialHistory()
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{
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addMessages(3);
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AddStep("Set text", () => box.Text = temp);
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AddStep("Move down", () => InputManager.Key(Key.Down));
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AddAssert("Text is unchanged", () => box.Text == temp);
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AddRepeatStep("Move up", () => InputManager.Key(Key.Up), 3);
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AddAssert("Same as 1st message", () => box.Text == "Message 1");
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AddStep("Move up", () => InputManager.Key(Key.Up));
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AddAssert("Same as 1st message", () => box.Text == "Message 1");
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AddStep("Move down", () => InputManager.Key(Key.Down));
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AddAssert("Same as 2nd message", () => box.Text == "Message 2");
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AddRepeatStep("Move down", () => InputManager.Key(Key.Down), 2);
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AddAssert("Temporary message restored", () => box.Text == temp);
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AddStep("Move down", () => InputManager.Key(Key.Down));
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AddAssert("Text is unchanged", () => box.Text == temp);
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}
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[Test]
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public void TestFullHistory()
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{
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addMessages(7);
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AddStep("Set text", () => box.Text = temp);
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AddStep("Move down", () => InputManager.Key(Key.Down));
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AddAssert("Text is unchanged", () => box.Text == temp);
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AddRepeatStep("Move up", () => InputManager.Key(Key.Up), 5);
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AddAssert("Same as 3rd message", () => box.Text == "Message 3");
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AddStep("Move up", () => InputManager.Key(Key.Up));
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AddAssert("Same as 3rd message", () => box.Text == "Message 3");
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AddRepeatStep("Move down", () => InputManager.Key(Key.Down), 4);
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AddAssert("Same as 7th message", () => box.Text == "Message 7");
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AddStep("Move down", () => InputManager.Key(Key.Down));
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AddAssert("Temporary message restored", () => box.Text == temp);
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AddStep("Move down", () => InputManager.Key(Key.Down));
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AddAssert("Text is unchanged", () => box.Text == temp);
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}
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[Test]
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public void TestChangedHistory()
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{
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addMessages(2);
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AddStep("Set text", () => box.Text = temp);
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AddStep("Move up", () => InputManager.Key(Key.Up));
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AddStep("Change text", () => box.Text = "New message");
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AddStep("Move down", () => InputManager.Key(Key.Down));
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AddStep("Move up", () => InputManager.Key(Key.Up));
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AddAssert("Changes lost", () => box.Text == "Message 2");
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}
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[Test]
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public void TestInputOnEdge()
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{
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addMessages(2);
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AddStep("Set text", () => box.Text = temp);
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AddStep("Move down", () => InputManager.Key(Key.Down));
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AddAssert("Text unchanged", () => box.Text == temp);
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AddRepeatStep("Move up", () => InputManager.Key(Key.Up), 2);
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AddAssert("Same as 1st message", () => box.Text == "Message 1");
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AddStep("Move up", () => InputManager.Key(Key.Up));
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AddAssert("Text unchanged", () => box.Text == "Message 1");
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}
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[Test]
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public void TestResetIndex()
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{
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addMessages(2);
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AddRepeatStep("Move Up", () => InputManager.Key(Key.Up), 2);
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AddAssert("Same as 1st message", () => box.Text == "Message 1");
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AddStep("Change text", () => box.Text = "New message");
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AddStep("Move Up", () => InputManager.Key(Key.Up));
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AddAssert("Same as previous message", () => box.Text == "Message 2");
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}
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private void addMessages(int count)
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{
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AddRepeatStep("Add messages", () =>
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{
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box.Text = $"Message {++messageCounter}";
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InputManager.Key(Key.Enter);
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}, count);
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}
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}
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}
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