1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-21 12:33:03 +08:00
osu-lazer/osu.Game.Tournament.Tests/Screens/TestSceneTeamIntroScreen.cs
2021-06-01 14:33:21 +09:00

35 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.TeamIntro;
namespace osu.Game.Tournament.Tests.Screens
{
public class TestSceneTeamIntroScreen : TournamentTestScene
{
[Cached]
private readonly LadderInfo ladder = new LadderInfo();
[BackgroundDependencyLoader]
private void load()
{
ladder.CurrentMatch.Value = new TournamentMatch
{
Team1 = { Value = Ladder.Teams.FirstOrDefault(t => t.Acronym.Value == "USA") },
Team2 = { Value = Ladder.Teams.FirstOrDefault(t => t.Acronym.Value == "JPN") },
Round = { Value = Ladder.Rounds.FirstOrDefault(g => g.Name.Value == "Finals") }
};
Add(new TeamIntroScreen
{
FillMode = FillMode.Fit,
FillAspectRatio = 16 / 9f
});
}
}
}