mirror of
https://github.com/ppy/osu.git
synced 2024-12-30 10:02:54 +08:00
256 lines
9.6 KiB
C#
256 lines
9.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Diagnostics.CodeAnalysis;
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Testing;
|
|
using osu.Framework.Threading;
|
|
using osu.Framework.Utils;
|
|
using osu.Game.Graphics.Sprites;
|
|
using osu.Game.Rulesets.Judgements;
|
|
using osu.Game.Rulesets.Mania.Scoring;
|
|
using osu.Game.Rulesets.Mods;
|
|
using osu.Game.Rulesets.Objects;
|
|
using osu.Game.Rulesets.Osu;
|
|
using osu.Game.Rulesets.Osu.Objects;
|
|
using osu.Game.Rulesets.Osu.Scoring;
|
|
using osu.Game.Rulesets.Scoring;
|
|
using osu.Game.Rulesets.Taiko.Scoring;
|
|
using osu.Game.Rulesets.UI;
|
|
using osu.Game.Scoring;
|
|
using osu.Game.Screens.Play.HUD.HitErrorMeters;
|
|
|
|
namespace osu.Game.Tests.Visual.Gameplay
|
|
{
|
|
public class TestSceneHitErrorMeter : OsuTestScene
|
|
{
|
|
[Cached(typeof(ScoreProcessor))]
|
|
private TestScoreProcessor scoreProcessor = new TestScoreProcessor();
|
|
|
|
[Cached(typeof(DrawableRuleset))]
|
|
private TestDrawableRuleset drawableRuleset = new TestDrawableRuleset();
|
|
|
|
[SetUpSteps]
|
|
public void SetUp()
|
|
{
|
|
AddStep("reset score processor", () => scoreProcessor.Reset());
|
|
}
|
|
|
|
[Test]
|
|
public void TestBasic()
|
|
{
|
|
AddStep("create display", () => recreateDisplay(new OsuHitWindows(), 5));
|
|
|
|
AddRepeatStep("New random judgement", () => newJudgement(), 40);
|
|
|
|
AddRepeatStep("New max negative", () => newJudgement(-drawableRuleset.HitWindows.WindowFor(HitResult.Meh)), 20);
|
|
AddRepeatStep("New max positive", () => newJudgement(drawableRuleset.HitWindows.WindowFor(HitResult.Meh)), 20);
|
|
AddStep("New fixed judgement (50ms)", () => newJudgement(50));
|
|
|
|
ScheduledDelegate del = null;
|
|
AddStep("Judgement barrage", () =>
|
|
{
|
|
int runCount = 0;
|
|
|
|
del = Scheduler.AddDelayed(() =>
|
|
{
|
|
newJudgement(runCount++ / 10f);
|
|
|
|
if (runCount == 500)
|
|
// ReSharper disable once AccessToModifiedClosure
|
|
del?.Cancel();
|
|
}, 10, true);
|
|
});
|
|
AddUntilStep("wait for barrage", () => del.Cancelled);
|
|
}
|
|
|
|
[Test]
|
|
public void TestOsu()
|
|
{
|
|
AddStep("OD 1", () => recreateDisplay(new OsuHitWindows(), 1));
|
|
AddStep("OD 10", () => recreateDisplay(new OsuHitWindows(), 10));
|
|
}
|
|
|
|
[Test]
|
|
public void TestTaiko()
|
|
{
|
|
AddStep("OD 1", () => recreateDisplay(new TaikoHitWindows(), 1));
|
|
AddStep("OD 10", () => recreateDisplay(new TaikoHitWindows(), 10));
|
|
}
|
|
|
|
[Test]
|
|
public void TestMania()
|
|
{
|
|
AddStep("OD 1", () => recreateDisplay(new ManiaHitWindows(), 1));
|
|
AddStep("OD 10", () => recreateDisplay(new ManiaHitWindows(), 10));
|
|
}
|
|
|
|
[Test]
|
|
public void TestEmpty()
|
|
{
|
|
AddStep("empty windows", () => recreateDisplay(HitWindows.Empty, 5));
|
|
|
|
AddStep("hit", () => newJudgement());
|
|
AddAssert("no bars added", () => !this.ChildrenOfType<BarHitErrorMeter.JudgementLine>().Any());
|
|
AddAssert("circle added", () =>
|
|
this.ChildrenOfType<ColourHitErrorMeter>().All(
|
|
meter => meter.ChildrenOfType<ColourHitErrorMeter.HitErrorCircle>().Count() == 1));
|
|
|
|
AddStep("miss", () => newJudgement(50, HitResult.Miss));
|
|
AddAssert("no bars added", () => !this.ChildrenOfType<BarHitErrorMeter.JudgementLine>().Any());
|
|
AddAssert("circle added", () =>
|
|
this.ChildrenOfType<ColourHitErrorMeter>().All(
|
|
meter => meter.ChildrenOfType<ColourHitErrorMeter.HitErrorCircle>().Count() == 2));
|
|
}
|
|
|
|
[Test]
|
|
public void TestBonus()
|
|
{
|
|
AddStep("OD 1", () => recreateDisplay(new OsuHitWindows(), 1));
|
|
|
|
AddStep("small bonus", () => newJudgement(result: HitResult.SmallBonus));
|
|
AddAssert("no bars added", () => !this.ChildrenOfType<BarHitErrorMeter.JudgementLine>().Any());
|
|
AddAssert("no circle added", () => !this.ChildrenOfType<ColourHitErrorMeter.HitErrorCircle>().Any());
|
|
|
|
AddStep("large bonus", () => newJudgement(result: HitResult.LargeBonus));
|
|
AddAssert("no bars added", () => !this.ChildrenOfType<BarHitErrorMeter.JudgementLine>().Any());
|
|
AddAssert("no circle added", () => !this.ChildrenOfType<ColourHitErrorMeter.HitErrorCircle>().Any());
|
|
}
|
|
|
|
[Test]
|
|
public void TestIgnore()
|
|
{
|
|
AddStep("OD 1", () => recreateDisplay(new OsuHitWindows(), 1));
|
|
|
|
AddStep("ignore hit", () => newJudgement(result: HitResult.IgnoreHit));
|
|
AddAssert("no bars added", () => !this.ChildrenOfType<BarHitErrorMeter.JudgementLine>().Any());
|
|
AddAssert("no circle added", () => !this.ChildrenOfType<ColourHitErrorMeter.HitErrorCircle>().Any());
|
|
|
|
AddStep("ignore miss", () => newJudgement(result: HitResult.IgnoreMiss));
|
|
AddAssert("no bars added", () => !this.ChildrenOfType<BarHitErrorMeter.JudgementLine>().Any());
|
|
AddAssert("no circle added", () => !this.ChildrenOfType<ColourHitErrorMeter.HitErrorCircle>().Any());
|
|
}
|
|
|
|
private void recreateDisplay(HitWindows hitWindows, float overallDifficulty)
|
|
{
|
|
hitWindows?.SetDifficulty(overallDifficulty);
|
|
|
|
drawableRuleset.HitWindows = hitWindows;
|
|
|
|
Clear();
|
|
|
|
Add(new FillFlowContainer
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Direction = FillDirection.Vertical,
|
|
AutoSizeAxes = Axes.Both,
|
|
Children = new[]
|
|
{
|
|
new OsuSpriteText { Text = $@"Great: {hitWindows?.WindowFor(HitResult.Great)}" },
|
|
new OsuSpriteText { Text = $@"Good: {hitWindows?.WindowFor(HitResult.Ok)}" },
|
|
new OsuSpriteText { Text = $@"Meh: {hitWindows?.WindowFor(HitResult.Meh)}" },
|
|
}
|
|
});
|
|
|
|
Add(new BarHitErrorMeter
|
|
{
|
|
Anchor = Anchor.CentreRight,
|
|
Origin = Anchor.CentreRight,
|
|
});
|
|
|
|
Add(new BarHitErrorMeter
|
|
{
|
|
Anchor = Anchor.CentreLeft,
|
|
Origin = Anchor.CentreLeft,
|
|
});
|
|
|
|
Add(new BarHitErrorMeter
|
|
{
|
|
Anchor = Anchor.BottomCentre,
|
|
Origin = Anchor.CentreLeft,
|
|
Rotation = 270,
|
|
});
|
|
|
|
Add(new ColourHitErrorMeter
|
|
{
|
|
Anchor = Anchor.CentreRight,
|
|
Origin = Anchor.CentreRight,
|
|
Margin = new MarginPadding { Right = 50 }
|
|
});
|
|
|
|
Add(new ColourHitErrorMeter
|
|
{
|
|
Anchor = Anchor.CentreLeft,
|
|
Origin = Anchor.CentreLeft,
|
|
Margin = new MarginPadding { Left = 50 }
|
|
});
|
|
|
|
Add(new ColourHitErrorMeter
|
|
{
|
|
Anchor = Anchor.BottomCentre,
|
|
Origin = Anchor.CentreLeft,
|
|
Rotation = 270,
|
|
Margin = new MarginPadding { Left = 50 }
|
|
});
|
|
}
|
|
|
|
private void newJudgement(double offset = 0, HitResult result = HitResult.Perfect)
|
|
{
|
|
scoreProcessor.ApplyResult(new JudgementResult(new HitCircle { HitWindows = drawableRuleset.HitWindows }, new Judgement())
|
|
{
|
|
TimeOffset = offset == 0 ? RNG.Next(-150, 150) : offset,
|
|
Type = result,
|
|
});
|
|
}
|
|
|
|
[SuppressMessage("ReSharper", "UnassignedGetOnlyAutoProperty")]
|
|
private class TestDrawableRuleset : DrawableRuleset
|
|
{
|
|
public HitWindows HitWindows;
|
|
|
|
public override IEnumerable<HitObject> Objects => new[] { new HitCircle { HitWindows = HitWindows } };
|
|
|
|
public override event Action<JudgementResult> NewResult;
|
|
public override event Action<JudgementResult> RevertResult;
|
|
|
|
public override Playfield Playfield { get; }
|
|
public override Container Overlays { get; }
|
|
public override Container FrameStableComponents { get; }
|
|
public override IFrameStableClock FrameStableClock { get; }
|
|
internal override bool FrameStablePlayback { get; set; }
|
|
public override IReadOnlyList<Mod> Mods { get; }
|
|
|
|
public override double GameplayStartTime { get; }
|
|
public override GameplayCursorContainer Cursor { get; }
|
|
|
|
public TestDrawableRuleset()
|
|
: base(new OsuRuleset())
|
|
{
|
|
// won't compile without this.
|
|
NewResult?.Invoke(null);
|
|
RevertResult?.Invoke(null);
|
|
}
|
|
|
|
public override void SetReplayScore(Score replayScore) => throw new NotImplementedException();
|
|
|
|
public override void SetRecordTarget(Score score) => throw new NotImplementedException();
|
|
|
|
public override void RequestResume(Action continueResume) => throw new NotImplementedException();
|
|
|
|
public override void CancelResume() => throw new NotImplementedException();
|
|
}
|
|
|
|
private class TestScoreProcessor : ScoreProcessor
|
|
{
|
|
public void Reset() => base.Reset(false);
|
|
}
|
|
}
|
|
}
|