1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-17 16:52:57 +08:00
osu-lazer/osu.Game.Tournament.Tests/Components/TestSceneMatchHeader.cs
2023-06-24 01:00:03 +09:00

34 lines
1.3 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Tournament.Screens.Gameplay.Components;
using osuTK;
namespace osu.Game.Tournament.Tests.Components
{
public partial class TestSceneMatchHeader : TournamentTestScene
{
public TestSceneMatchHeader()
{
Child = new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(50),
Children = new Drawable[]
{
new TournamentSpriteText { Text = "with logo", Font = OsuFont.Torus.With(size: 30) },
new MatchHeader(),
new TournamentSpriteText { Text = "without logo", Font = OsuFont.Torus.With(size: 30) },
new MatchHeader { ShowLogo = false },
new TournamentSpriteText { Text = "without scores", Font = OsuFont.Torus.With(size: 30) },
new MatchHeader { ShowScores = false },
}
};
}
}
}